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COMPARATIVE EFFECTS OF CLINIC- AND VIRTUAL REALITY-BASED MCKENZIE EXTENSION THERAPY IN CHRONIC NON-SPECIFIC LOW-BACK PAI

Not Applicable
Conditions
Musculoskeletal Diseases
Registration Number
PACTR202007533977502
Lead Sponsor
Obafemi Awolowo University
Brief Summary

Back extension-glide virtual reality game is comparable with the McKenzie extension therapy in its effect on pain and pain-related characteristics, disability, movement impairments, and quality of life. While the back extension-glide virtual reality game has superior effect in reducing Kp, it takes a higher toll on self-reported vitality/energy

Detailed Description

Not available

Recruitment & Eligibility

Status
Complete
Sex
All
Target Recruitment
46
Inclusion Criteria

Patients with clinical diagnosis of long-term non-specific LBP
Patients without any obvious deformities affecting the trunk or upper and lower extremities
Patients that were able to respond to game instructions and commands

Exclusion Criteria

Patients with serious spinal pathology (including fractures, tumours, and inflammatory diseases) or any obvious spinal deformity or neurological disease.
A reported history of cardiovascular disease contra-indicated to exercise; or individuals who present with elevated blood pressure (>140/90mmHg).
Patients who were pregnant or have had a previous back surgery.
Patients with underlying systemic or visceral disease and specific condition such as dementia, cognitive dysfunction, visual impairment and previous history of epilepsy.

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Pain, Disability, Fear Avoidance Belief, Kinesiophobia
Secondary Outcome Measures
NameTimeMethod
Pain, Diability, Fear Avoidance Belief, Kinesiophobia
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