COMPARATIVE EFFECTS OF CLINIC- AND VIRTUAL REALITY-BASED MCKENZIE EXTENSION THERAPY IN CHRONIC NON-SPECIFIC LOW-BACK PAI
- Conditions
- Musculoskeletal Diseases
- Registration Number
- PACTR202007533977502
- Lead Sponsor
- Obafemi Awolowo University
- Brief Summary
Back extension-glide virtual reality game is comparable with the McKenzie extension therapy in its effect on pain and pain-related characteristics, disability, movement impairments, and quality of life. While the back extension-glide virtual reality game has superior effect in reducing Kp, it takes a higher toll on self-reported vitality/energy
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Complete
- Sex
- All
- Target Recruitment
- 46
Patients with clinical diagnosis of long-term non-specific LBP
Patients without any obvious deformities affecting the trunk or upper and lower extremities
Patients that were able to respond to game instructions and commands
Patients with serious spinal pathology (including fractures, tumours, and inflammatory diseases) or any obvious spinal deformity or neurological disease.
A reported history of cardiovascular disease contra-indicated to exercise; or individuals who present with elevated blood pressure (>140/90mmHg).
Patients who were pregnant or have had a previous back surgery.
Patients with underlying systemic or visceral disease and specific condition such as dementia, cognitive dysfunction, visual impairment and previous history of epilepsy.
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method Pain, Disability, Fear Avoidance Belief, Kinesiophobia
- Secondary Outcome Measures
Name Time Method Pain, Diability, Fear Avoidance Belief, Kinesiophobia