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Interventions to help the rehabilitation of patients with schizophrenia living in the community - Comparison of the virtual reality sports game (VRG)

Not Applicable
Conditions
Schizophrenia
Registration Number
JPRN-UMIN000023766
Lead Sponsor
Ishikawa Prefectural Nursing University Dept.of Psychiatric and Mental Health Nursing
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Complete: follow-up complete
Sex
All
Target Recruitment
8
Inclusion Criteria

Not provided

Exclusion Criteria

Other than the above

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Cerebral blood flow measurement We measured cerebral blood flow while playing virtual reality games using functional near-infrared spectroscopy(fNIRS).
Secondary Outcome Measures
NameTimeMethod
Details of the survey 1.Basic characteristics 2.Measurement of general mental function 3.Cognitive function scale 4.HRQOL Scale (SF-36) 5.Measurement of physical function This is evaluated on the following six items of skillfulness and agility (Timed Up and Go), flexibility (functional reach test), balance (one-leg standing test with eyes open), gait (walk 10m at maximum force),muscle endurance (30-second chair test) and muscle force (grip strength).
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