Immersive Technology to Improve Physical Therapy Engagement
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 60
- 试验地点
- 1
- 主要终点
- ActiGraph data points
研究概览
简要总结
This is an experimental study to evaluate the efficacy of a Virtual Reality aid Physical Therapy (VRPT) in increasing the physical activity levels and quality of life of children.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Crossover
- 主要目的
- Supportive Care
- 盲法
- None
入排标准
- 年龄范围
- 7 Years 至 25 Years(Child, Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •Between age 7-25
- •has an active physical therapy consultation
- •Anticipated inpatient stay for more than 2 days
排除标准
- •Legal guardian not present to obtain consent
- •child with a significant neurological condition, or major developmental disability
- •child with active infection of the face or hand
- •a history of severe motion sickness
- •a history of seizures cause by flashing light
- •Major surgery within the last 48 hours
研究组 & 干预措施
Experimental: VRPT then Traditional PT
Participants will receive Virtual Reality assisted Physical Therapy sessions (VRPT) in the first Physical Therapy (PT) session and will receive traditional Physical Therapy sessions (standard care) in the second Physical Therapy session under the supervision of the accredited physical therapist.
干预措施: Virtual Reality Physical Therapy (Behavioral)
Experimental: VRPT then Traditional PT
Participants will receive Virtual Reality assisted Physical Therapy sessions (VRPT) in the first Physical Therapy (PT) session and will receive traditional Physical Therapy sessions (standard care) in the second Physical Therapy session under the supervision of the accredited physical therapist.
干预措施: Traditional Physical Therapy (Behavioral)
Traditional PT then VRPT
Participants will receive traditional Physical Therapy (PT) sessions (standard care) in the first Physical Therapy session and receive Virtual Reality assisted Physical Therapy sessions (VRPT) in the second Physical Therapy session under the supervision of the accredited physical therapist.
干预措施: Virtual Reality Physical Therapy (Behavioral)
Traditional PT then VRPT
Participants will receive traditional Physical Therapy (PT) sessions (standard care) in the first Physical Therapy session and receive Virtual Reality assisted Physical Therapy sessions (VRPT) in the second Physical Therapy session under the supervision of the accredited physical therapist.
干预措施: Traditional Physical Therapy (Behavioral)
结局指标
主要结局
ActiGraph data points
时间窗: During physical therapy session
Compare the total Metabolic Equivalent of Task (METs) rate of pediatric patients when undergo virtual reality assisted physical therapy and traditional physical therapy measured by ActiGraph watch
次要结局
- Change in current mental well being as measured by the modified WHO (Five) Well-Being Index(immediately after the physical therapy session)
- Total movement with wearable movement sensor(During physical therapy session)
- Difference in FACIT-F questionnaire result(immediately after the physical therapy session)
- Difference in Fatigue - Short Form 10a questionnaire result(immediately after the physical therapy session)
- Perceived exertion(baseline, during physical therapy session, immediately after the physical therapy session)
- Acceptability of Intervention Measure (AIM)(immediately after the physical therapy session)
- Intervention Appropriateness Measure (IAM)(immediately after the physical therapy session)
- Feasibility of Intervention Measure (FIM)(immediately after the physical therapy session)
- Feasibility and acceptability survey(patient)(immediately after the physical therapy session)
- Feasibility and acceptability survey(parent)(immediately after the physical therapy session)
研究者
Thomas Caruso
Clinical Professor
Stanford University
