Effects of a 12-Week Structured Badminton Intervention on Smartphone Addiction Among Adolescents: A Randomized Controlled Sequential Explanatory Mixed-Methods Study
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 发起方
- 入组人数
- 30
- 试验地点
- 1
- 主要终点
- Smartphone Addiction Level
研究概览
简要总结
The global surge in smartphone addiction (SA) represents a critical biopsychosocial risk for adolescents. This study evaluated the efficacy of a 12-week structured badminton intervention in alleviating SA among high school students and explored the psychosocial mechanisms underlying behavioral change using a sequential explanatory mixed-methods design.
Thirty adolescents were randomized into experimental (n=15) and control groups (n=15). The experimental group participated in an "open-skill" badminton program (6 sessions/week, 120-150 min/session) for 12 weeks, while the control group maintained their routine lifestyle. Data were collected via the Smartphone Addiction Scale-Short Version (SAS-SV) and semi-structured interviews. Statistical analysis included paired/independent t-tests and ANCOVA, followed by inductive thematic analysis of qualitative data.
Quantitative findings revealed a highly significant reduction in SA levels within the experimental group (Mpre = 32.27 ± 10.25 vs. Mpost = 24.93 ± 7.13, p<.001), achieving a very large effect size (d= 1.84). No significant change was observed in the control group (p=.095). ANCOVA confirmed a robust intervention effect, F(1,27)= 52.04, p<.001, explaining 65.8% of the variance. Qualitative follow-up identified five core themes-life functionality, withdrawal, virtual social orientation, overuse, and tolerance-indicating that badminton served as a "temporal buffer" that enhanced self-regulation and real-world relatedness.
A 12-week structured badminton program is a potent non-pharmacological strategy for mitigating technological dependencies. This research provides an evidence-based framework for utilizing sport-specific interventions to foster adolescent psychological resilience. Furthermore, our findings emphasize that open-skill sports act as a socio-cognitive buffer, reclaiming adolescent attention from digital spaces and fostering a sustainable state of digital well-being.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Other
- 盲法
- None
入排标准
- 年龄范围
- 14 Years 至 18 Years(Child, Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Adolescents aged 14-18 years.
- •Enrollment in a secondary/high school institution.
排除标准
- •Presence of any musculoskeletal, neurological, cardiovascular, or medical condition that would prevent participation in moderate-to-vigorous physical activity.
- •Current participation in a structured competitive sports training program.
结局指标
主要结局
Smartphone Addiction Level
时间窗: Baseline and Week 12
Smartphone addiction will be assessed using the Smartphone Addiction Scale-Short Version (SAS-SV). The SAS-SV consists of 10 items rated on a six-point Likert scale, with total scores ranging from 10 to 60. Higher scores indicate greater smartphone addiction severity.
次要结局
- Participants' Experiences of Behavioral Change(Week 12)
研究者
İlayda Nur ÖZELGÜL
Research Assistant
Zonguldak Bulent Ecevit University
