Efficacy of VR Distraction During Local Anesthesia in Children
- Conditions
- Anesthesia, LocalVirtual RealityPain
- Interventions
- Device: active distractionDevice: passive distraction
- Registration Number
- NCT05129943
- Lead Sponsor
- Tishreen University
- Brief Summary
The aim of this study is to compare between active distraction (video game) and passive distraction (cartoon video) using a Virtual Reality ( VR ) device, in reducing injection pain and anxiety associated with local anesthesia in children.
- Detailed Description
This comparative study is a double blinded controlled randomized clinical trial which includes 82 healthy 6-10 years old children with positive and definitely positive behavior according to Frankl Rating Scale with no known allergy to local anesthesia, no emergency dental treatment, no previous treatment from the same researcher and no previous experience in using the Virtual Reality ( VR ) device.
the participants will be allocated and treated at department of pediatric dentistry, faculty of dentistry, Tishreen university and a written consent will be obtained from the parents.
The random-numbers table will be used to divide 82 participants in to two groups:
1. The active distraction group, which will be receiving the injection of local anesthesia while using the VR device with a video game and a Play Station 4 ( PS4 ) controller.
2. The passive distraction group, which will be receiving the injection of local anesthesia while using VR device watching a cartoon video.
All the participants will receive an inferior alveolar nerve block with semi supine position.
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 82
- healthy children need a simple treatment for temporary teeth in the mandibular jaw
- children with positive and definitely positive behavior according to frankl behavior classification
- children with no known allergy to local anesthesia
- children with no previous treatment from the same researcher
- children with no previous experience in using the VR device
- children with negative and definitely negative behavior according to frankl behavior classification
- children with known allergy to local anesthesia
- children with emergency dental treatment in the mandibular jaw
- children with previous treatment from the same researcher
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description active distraction group active distraction local anesthesia with video game using VR device passive distraction group passive distraction local anesthesia with cartoon video using VR device
- Primary Outcome Measures
Name Time Method dental pain Immediately after the injection of local anesthesia self assessment pain by the children using Wong-Baker faces pain rating scale (a scale shows a series of faces ranging from a happy face at 0, or "no hurt", to a crying face at 10,which represents "hurts like the worst pain imaginable" )
- Secondary Outcome Measures
Name Time Method dental pain and anxiety during the injection of local anesthesia using mi band 3 to recording the pulse
Trial Locations
- Locations (1)
Tishreen university
🇸🇾Latakia, Syrian Arab Republic