Study of Navigation Skills in Cerebral Palsy for Assessment and Rehabilitation in Immersive Virtual Reality
- Conditions
- Cerebral Palsy
- Interventions
- Other: walkingOther: Orientation
- Registration Number
- NCT04270305
- Lead Sponsor
- IRCCS Eugenio Medea
- Brief Summary
Spatial navigation refers to the ability to maintain a sense of direction/location while moving around the environment so to find one's way. It includes abilities such as orienting in complex environments,perceiving distance and planning routes to distant locations as well as mentally representing the reciprocal relations of landmarks in space (Lawton, 2010; Wolbers \& Hegarty 2010. Spatial navigation involves the precision in encoding multisensorial (visual, vestibular, proprioceptive)experiences, as well as to form mental representations to be used to guide behavior (Bianchini et al.,2014).
Cerebral Palsy (CP) is a neurodevelopmental disorder characterized by movement and posture disorders causing activity limitation. Impairment in many other functions is common in CP including visual spatial competences and spatial organization. In this study the investigators meant to explore the navigation and learning strategies in children with CP.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 48
.
- diagnosis of bilateral CP;
- age between 8 and 14 years old;
- severity of motor impairment classified in levels I, II and III, according to the Gross Motor Function Classification System (GMFCS) (Palisano et al., 1997)
- or according to the Manual Ability Classification System (MACS) (Eliasson et al., 2006);
- ability to follow instructions.
- severe muscle spasticity and/or contracture,
- a diagnosis of severe learning disability,
- behavioral problems,
- visual or hearing difficulties that would affect the feasibility of proposed activities and/or compliance
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- SEQUENTIAL
- Arm && Interventions
Group Intervention Description walking walking Walking training with GRAIL orientation Orientation Orientation training with GRAIL
- Primary Outcome Measures
Name Time Method The Corsi Block Test 1 month The Corsi Block Test (Orsini et al., 1987) assesses visuospatial memory and consists of a set of identical wooden blocks arranged more or less haphazardly on a desktop. The tester taps on a number of blocks in sequence, and the participant is asked to reproduce the tapped sequence, which is of variable length
The Labyrinth subtest of the WISC-III 1 month The Labyrinth subtest of the WISC-III (Wechsler Intelligence Scale for Children, third version) consists of 10 paper-and-pencil tasks with increasing complexity (Weschler, 1991). The participant has to find the way out from the center of a 2-dimensional maze; it measures planning ability, perceptual organization, visualmotor coordination, and self-control
- Secondary Outcome Measures
Name Time Method
Trial Locations
- Locations (1)
IRCCS Medea
🇮🇹Bosisio Parini, LC, Italy