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Guided Audiomotor Exploration (GAME) music intervention for cochlear implant (CI) users

Recruiting
Conditions
impaired hearing / cochlear implant
10019243
Registration Number
NL-OMON55016
Lead Sponsor
niversitair Medisch Centrum Groningen
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
Not specified
Target Recruitment
459
Inclusion Criteria

Healthy (normal hearing)
- at least 18 years of age
- native Dutch speaker
- has no language impairment or disorder such as dyslexia
- normal visual acuity (after correction)
- is of general sound health
- normal hearing score on a hearing screening

Patient (CI user)
- at least 18 years of age
- native Dutch speaker
- has no language impairment or disorder such as dyslexia
- has normal visual acuity (after correction)
- has general health as it relates to the ability to participate in the trial
- postlingually deafened
- use at least one cochlear implant, for at least one year before starting the
trial
- never learned piano or similar keyboard instrument
- has had no more than three years of musical training
- has had no regular music making or training within three years prior to the
study
- does not have more than basic knowledge of the serious game *Minecraft*

Exclusion Criteria

Healthy (normal hearing)
- younger than 18 years of age
- non-native Dutch speaker
- has a language impairment or disorder such as dyslexia
- has poorer-than-normal visual acuity (after correction)
- is not of general sound health
- has poorer-than-normal hearing as determined by a hearing screening

Patient (CI user)
- younger than 18 years of age
- non-native Dutch speaker
- has a language impairment or disorder such as dyslexia
- has poorer-than-normal visual acuity (after correction)
- has poor general health that impedes the ability to participate in the trial
- prelingually deafened
- received a CI less than one year before the start of the trial
- has already learned a keyboard instrument such as piano
- has had more than three years of musical training
- has had no regular music making or training within three years prior to the
study
- has more than basic knowledge of the serious game *Minecraft*

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
<p>The primary parameters are the difference between music intervention and<br /><br>control groups in the baseline-to-endpoint change for speech-on-speech accuracy<br /><br>and music appreciation ratings.</p><br>
Secondary Outcome Measures
NameTimeMethod
<p>The secondary parameters are the difference between music intervention and<br /><br>control groups in the baseline-to-endpoint change for other nuanced aspects of<br /><br>speech- and music perception and HR-QoL questionnaires. </p><br>
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