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Clinical Trials/NCT04215679
NCT04215679RecruitingNot Applicable

Comparison of Three Dimensional Virtual Reality Therapy and Motor Imaging in Functional Recovery of Upper Extremity After Stroke

Abant Izzet Baysal University1 site in 1 country36 target enrollmentStarted: December 1, 2021Last updated:
Conditions
Interventions

Trial Snapshot

Phase
Not Applicable
Status
Recruiting
Enrollment
36
Locations
1
Primary Endpoint
Action Reach Arm Test (ARAT)

Study Overview

Brief Summary

Virtual reality applications in hemiplegia rehabilitation are gaining popularity. It is claimed that, apart from implementing a function, imagining that function can trigger synaptic connections.

Detailed Description

Although the effects of non-three-dimensional virtual reality and motor imagination on the brain have been investigated in a study, such comparison has not been made between the three-dimensional virtual reality and motor imagery.

Considering these situations, the aim of this study is to compare the effect of three-dimensional (immersive) virtual reality and motor imagery on upper extremity functional recovery after stroke.

Study Design

Study Type
Interventional
Allocation
Randomized
Intervention Model
Parallel
Primary Purpose
Treatment
Masking
Single (Outcomes Assessor)

Masking Description

Participant will be evaluated at baseline, 6 weeks later by an another investigator who does not aware of groups.

Eligibility Criteria

Ages
18 Years to 80 Years (Adult, Older Adult)
Sex
All
Accepts Healthy Volunteers
No

Inclusion Criteria

  • •Diagnosed as stroke patient.
  • •Speaks, reads and writes in Turkish.
  • •Hand functions at 4, 5, 6 levels according to Brunnstrom.
  • •Mini mental test score to be at least
  • •Volunteer for participation.

Exclusion Criteria

  • •Neurological, orthopedic problems other than stroke.
  • •To have motion sickness that cannot continue 3D application.
  • •Individuals neglecting the affected side

Arms & Interventions

Three-dimensional immersive virtual reality application

Experimental

25 stroke patients between the ages of 18-80, stroke duration of less than 2 months and not more than 2 years whose mini Mental State Examination (MMSE) scores equal or above the 25 will be included in this study. Oculus Rift and Leap motion will be used to create an immersive interactive environment. Modified Ashworth Scale (MAS), Functional independence scale, self-care questionnaire,Action Research Arm Test, Fugl meyer upper extremity motor evaluations will be applied just before the rehabilitation program, after the application and at the end of 6 weeks.

Intervention: Three-dimensional immersive virtual reality application (Other)

Motor imagery

Active Comparator

25 stroke patients between the ages of 18-80, stroke duration of less than 2 months and not more than 2 years whose MMSE scores equal or above the 25 will be included in this study. Oculus Rift and Leap motion will be used to create an immersive interactive environment. Modified Ashworth Scale (MAS), Functional independence scale, self-care questionnaire,Action Research Arm Test, Fugl meyer upper extremity motor evaluations will be applied just before the rehabilitation program, after the application and at the end of 6 weeks.

Intervention: Motor imagery (Other)

Conventional physiotherapy

Active Comparator

25 stroke patients between the ages of 18-80, stroke duration of less than 2 months and not more than 2 years whose MMSE scores equal or above the 25 will be included in this study. Oculus Rift and Leap motion will be used to create an immersive interactive environment. Modified Ashworth Scale (MAS), Functional independence scale, self-care questionnaire,Action Research Arm Test, Fugl meyer upper extremity motor evaluations will be applied just before the rehabilitation program, after the application and at the end of 6 weeks.

Intervention: Conventional physiotherapy (Other)

Outcomes

Primary Outcomes

Action Reach Arm Test (ARAT)

Time Frame: 6 weeks

This scale is scored between 0-57 points and consists of 4 headings: gross grip, fine grip, fingertip grip, and gross motion. Each part is calculated over 3 points. 3 points mean that the test is done in a normal way, 2 points show the difficulty and abnormally long time for doing it, 1 point means that individual can partially complete the test and 0 points can not complete the test. The higher the score, the better the level.

Jebsen Hand Function Test

Time Frame: 6 weeks

The test consists of 7 subtitles and is an objective and standardized test. The test consists of 7 subtitles: "writing a standard sentence", "flipping 5 cards", "picking up small objects", "feeding simulation", "arranging backgammon checkers", "carrying large light objects" and "carrying large heavy objects". The score of the test is the completion time of the test and is recorded in seconds

Secondary Outcomes

  • Stroke impact scale (SIS)(6 weeks)
  • Kinesthetic and visual imagery questionnaire(6 weeks)

Investigators

Sponsor Class
Other
Responsible Party
Principal Investigator
Principal Investigator

Ramazan KURUL

Assistant Professor

Abant Izzet Baysal University

Study Sites (1)

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