Evaluation of the Effectiveness of Using Virtual Reality Glasses in Prehospital Intervention Training for Crush Syndrome
试验速览
- 阶段
- 不适用
- 状态
- 尚未招募
- 入组人数
- 61
- 试验地点
- 1
- 主要终点
- Prehospital crush syndrome knowledge level
研究概览
简要总结
This research is a randomized controlled study designed to develop and evaluate the effectiveness of a video-based virtual reality (VR) simulation for prehospital intervention training of crush syndrome for paramedic students. The study aims to examine the impact of VR simulation on knowledge levels, satisfaction, and sense of presence among second-year first and emergency aid students at Muğla Sıtkı Koçman University.
详细描述
The study will be conducted with second-year students enrolled in the first and emergency aid program at Muğla Sıtkı Koçman University, Fethiye Health Services Vocational School. Participants will be assigned to experimental and control groups using simple randomization. The experimental group will receive training via virtual reality (VR) simulation, while the control group will receive traditional theoretical education. Knowledge levels, technology use, satisfaction, and sense of presence will be measured using various validated scales.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Other
- 盲法
- None
入排标准
- 年龄范围
- 18 Years 至 —(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Being a second-year student currently enrolled in the first and emergency aid program at Muğla Sıtkı Koçman University.
- •Voluntarily providing written informed consent to participate in the study. Having basic technological literacy to use virtual reality equipment.
排除标准
- •First-year students who have not yet reached the relevant stage of the curriculum.
- •Students who have previously participated in a similar virtual reality-based crush syndrome simulation.
- •Students with medical conditions that may be aggravated by VR use (e.g., severe motion sickness, history of seizures).
- •Refusal to participate voluntarily.
研究组 & 干预措施
Virtual reality-based crush syndrome training
Participants receive scenario-based three-dimensional virtual reality simulation training for prehospital crush syndrome management using a head-mounted display.
干预措施: Virtual reality-based crush syndrome training (Device)
Traditional classroom-based theoretical lecture
Participants receive traditional classroom-based theoretical education for prehospital crush syndrome management.
干预措施: Traditional theoretical lecture (Other)
结局指标
主要结局
Prehospital crush syndrome knowledge level
时间窗: Baseline (pre-test) and immediately after the training session (post-test).
The knowledge level of participants is measured using the full 'prehospital crush syndrome knowledge level scale'. The scale consists of 32 items covering four sub-dimensions: general knowledge (12 items), treatment (9 items), transport (6 items), and advanced knowledge (5 items). Each correct answer is scored as 1 point, while incorrect or 'no idea' answers are scored as 0. The total score ranges from a minimum of 0 to a maximum of 32. A higher total score indicates a better understanding and a higher knowledge level of prehospital crush syndrome management.
次要结局
- Educational satisfaction level(Immediately after completion of the training intervention.)
- Sense of presence in virtual environment(Immediately after completion of the virtual reality training session)
- Technology usage level(Baseline (pre-test))
- Attitude toward virtual reality in education(Immediately after completion of the training session)
研究者
sureyya gumussoy
Associate Professor
Ege University
