跳至主要内容
临床试验/NCT01748058
NCT01748058已完成不适用

Active Video Games to Promote Physical Activity, Motor Performance and Quality of Life in Children With Cancer: an Intervention Study With 2-year Follow-up

Turku University Hospital1 个研究点 分布在 1 个国家目标入组 36 人开始时间: 2013年1月最近更新:
适应症

试验速览

阶段
不适用
状态
已完成
入组人数
36
试验地点
1
主要终点
Accelerometer, average counts of dynamic acceleration (physical activity)

研究概览

简要总结

The aim of this study is to evaluate the efficacy and feasibility of active video gaming with regard to the promotion of physical activity and motor learning in children with cancer. Experienced fatigue, body mass index and the development of metabolic risk factors during treatment are also examined.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Prevention
盲法
None

入排标准

年龄范围
3 Years 至 16 Years(Child)
性别
All
接受健康志愿者

入选标准

  • cancer diagnose
  • treated with Vincristine in Turku University Hospital or Tampere University Hospital

排除标准

  • other diseases limiting functional ability
  • not able to communicate

结局指标

主要结局

Accelerometer, average counts of dynamic acceleration (physical activity)

时间窗: 1 week at baseline and at 12 months

Change in the children's physical activity levels with accelerometer

次要结局

  • PedsQL Multidimensional Fatigue Scale scores (fatigue)(At baseline, 2, 6, 12 and 24 months)
  • Blood insulin(At baseline, 2, 6, 12 and 24 months)
  • Movement assessment battery for children (M-ABC-2) scores (motor performance)(At baseline, 2, 6, 12 and 24 months)
  • Blood sugar(At baseline, 2, 6, 12 and 24 months)

研究者

申办方类型
Other Gov
责任方
Principal Investigator
主要研究者

Päivi Lähteenmäki

MD, PhD

Turku University Hospital

研究点 (1)

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