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临床试验/NCT07453316
NCT07453316尚未招募不适用

Comparing the Physical Fitness Levels of Professional and Amateur E-Sports Players

Istinye University1 个研究点 分布在 1 个国家目标入组 40 人开始时间: 2026年3月9日最近更新:

试验速览

阶段
不适用
状态
尚未招募
入组人数
40
试验地点
1
主要终点
BlazePod Reaction Time

研究概览

简要总结

The aim of this observational cross-sectional study is to compare the physical fitness characteristics of professional and amateur e-sports players and to determine whether differences exist between the two groups in terms of physical fitness parameters.

研究设计

研究类型
Observational
观察模型
Case Control
时间视角
Cross Sectional

入排标准

年龄范围
18 Years 至 30 Years(Adult)
性别
All
接受健康志愿者

入选标准

  • Adults aged 18 to 30 years
  • Able to read and understand Turkish
  • Professional e-sports players:
  • ≥25 hours per week of structured gaming
  • Affiliated with a competitive team or organization
  • Participates in official tournaments at least once per month
  • Receives income or sponsorship related to gaming
  • Amateur e-sports players:
  • ≤15 hours per week of recreational gaming
  • Not affiliated with a professional team or league
  • Does not receive income or sponsorship from gaming
  • Voluntary agreement to participate and provide informed consent

排除标准

  • History of respiratory, cardiovascular, or neurological disorders
  • History of surgery within the last 6 months
  • Current use of medication that may affect physical performance
  • Currently undergoing physical therapy or rehabilitation
  • Any musculoskeletal injury that may impair performance during physical fitness testing.

研究组 & 干预措施

Professional E-Sports Players

Participants who engage in structured gaming ≥25 hours per week, are affiliated with a competitive team or organization, participate in official tournaments at least once per month, and receive income or sponsorship related to gaming.

Amateur E-Sports Players

Participants who engage in ≤15 hours of recreational gaming per week, are not affiliated with a professional team, and do not receive income or sponsorship from gaming.

结局指标

主要结局

BlazePod Reaction Time

时间窗: At baseline

Reaction time will be assessed using the BlazePod wireless light system. Participants will respond to randomized visual stimuli by tapping illuminated pods as quickly as possible. The mean reaction time (milliseconds) from three trials will be used for analysis. Lower values indicate faster reaction performance.

次要结局

  • Yo-Yo Intermittent Recovery Test(At baseline)
  • Hand Grip Strength(At baseline)
  • IPAQ-SF(At baseline)
  • Wall Sit Test(At baseline)
  • Push-Up Test(At baseline)
  • Sit-and-Reach Test(At baseline)
  • Body Mass Index(At baseline)
  • Y-Balance Test(At baseline)
  • Countermovement Jump(At baseline)
  • SBQ(At baseline)

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Abdelrahman Torky

physiotherapist

Istinye University

研究点 (1)

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