Investigation of the Effect of Tangram Game on Patient Outcomes in Patients Undergoing Abdominal Surgery: A Randomised Controlled Study
试验速览
- 阶段
- 不适用
- 状态
- 进行中(未招募)
- 发起方
- 入组人数
- 74
- 试验地点
- 2
- 主要终点
- Pain level
研究概览
简要总结
The aim of this study was to investigate the effects of playing tangram game after surgery on pain, fatigue and comfort levels in patients undergoing abdominal surgery.
详细描述
Tangram game is a skill and strategy game based on creating 100 different forms, made of 4 or 7 pieces, made of wood. 100 different shapes are obtained by using all the given pieces. These patterns should be arranged from easy to difficult by following a given guide. Tangram game is a strong stimulant as it appeals to both visual and mental skills. Strong stimulants prevent the ongoing pain stimulus at that moment. Pain transmission is interrupted and the individual is prevented from feeling pain. During and after the game, the pain level begins to decrease thanks to different stimulants. Applications that give the individual pleasure, such as Tangram, provide the secretion of substances such as enkephalin and endorphin. With these secreted substances, the body's own analgesia system is supported and the severity of pain is reduced. There are studies in the literature testing non-pharmacological interventions in the management of post-operative pain and fatigue. Some of these studies include studies evaluating the effects of massage, listening to music, cold application, distraction strategies such as playing a tangram game or giving auditory stimulation, mobilization, reflexology, chewing gum, and acupuncture. There are limited studies in the literature on the use of tangram games in the management of postoperative pain, and no studies have been found examining the effects of this intervention on pain, fatigue, and patient comfort.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Supportive Care
- 盲法
- Single (Outcomes Assessor)
入排标准
- 年龄范围
- 18 Years 至 —(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •Having had abdominal surgery
- •Being on the first day after surgery
- •Having a first pain measurement score of at least 2
- •Having at least 3 hours since the last analgesic application
排除标准
- •Having hearing/vision/mental problems
- •Having limited movement in the hand/wrist/arm
- •Having undergone surgery due to cancer
- •Being diagnosed with a psychological illness (schizophrenia, depression)
结局指标
主要结局
Pain level
时间窗: 30 minutes later after second measurement
The numerical rating scale to be used in the assessment of pain is a one-dimensional 10 cm scale based on the patient's self-report. The lower end is "no pain", corresponding to 0 points, and the upper end is "unbearable pain", corresponding to 10 points. As the pain intensity expressed by the patient increases on the scale, it will be interpreted that the patient's pain increases. This is third measurement.
Fatigue level
时间窗: 30 minutes later after second measurement
The numerical rating scale to be used in the assessment of fatigue is a one-dimensional 10 cm scale based on the patient's self-report. The lower end is "not tired" corresponding to 0 points, and the upper end is "unbearably tired" corresponding to 10 points. As the fatigue intensity expressed by the patient increases on the scale, it will be interpreted as the patient's fatigue increasing. This is third mesurement.
次要结局
- Comfort level(30 minutes after second measurement)
研究者
Ezgi Arslan
PhD, Research Assisstant (Principal Investigator)
Aydin Adnan Menderes University
