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临床试验/NCT07417852
NCT07417852尚未招募不适用

Effect of Immersive Cartoon Projection and Ball Squeezing on Pain During Venipuncture Among Children: A Randomized Controlled Trial

University of Baghdad1 个研究点 分布在 1 个国家目标入组 120 人开始时间: 2026年9月1日最近更新:
干预措施

试验速览

阶段
不适用
状态
尚未招募
入组人数
120
试验地点
1
主要终点
Analogue Scale (VAS) Pain Score (0-10; higher scores = worse pain)

研究概览

简要总结

The goal of this clinical trial is to learn which distraction method works better to reduce needle pain in children aged 4-12 years during blood draws.

The main questions it aims to answer are:

  • Does watching cartoon videos lower children's pain more than squeezing a stress ball?
  • Which method do parents prefer for their children?

120 children will be randomly assigned to watch cartoons or squeeze a ball while nurses draw blood. Pain will be measured using a 0-10 pain scale right after the needle.

This study will help nurses choose the best way to make blood draws less painful for children.

详细描述

This study compares two distraction methods (cartoon projection vs. ball squeezing) to reduce venipuncture pain in children aged 4-12 years.

120 children will be randomized 1:1 to receive either immersive cartoon videos or tactile stress ball distraction during routine blood draws at Karbala Pediatric Hospital.

Pain intensity (primary outcome) will be assessed using Visual Analogue Scale (VAS, 0-10; higher=worse) immediately post-procedure.

The study protocol received ethical approval from University of Baghdad College of Nursing (No. 77, Jan 29, 2026).

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Treatment
盲法
None

入排标准

年龄范围
2 Years 至 12 Years(Child)
性别
All
接受健康志愿者

入选标准

  • Children aged 4-12 years
  • Requiring venipuncture for routine blood testing
  • Able to watch cartoon video during procedure
  • Parental consent obtained

排除标准

  • Developmental delay preventing cooperation
  • Severe anxiety disorder
  • Visual impairment
  • Non-English/Arabic speaking parents

研究组 & 干预措施

Cartoon Projection Arm

Experimental

Children receive immersive cartoon projection distraction during venipuncture

干预措施: Cartoon Projection Distraction (Behavioral)

Cartoon Projection Arm

Experimental

Children receive immersive cartoon projection distraction during venipuncture

干预措施: ball squeezing distraction (Behavioral)

ball squeezing arm

Experimental

Children aged 4-12 years receive ball squeezing distraction during venipuncture

干预措施: ball squeezing distraction (Behavioral)

结局指标

主要结局

Analogue Scale (VAS) Pain Score (0-10; higher scores = worse pain)

时间窗: 0-30 seconds post - venipuncture

Child rates pain intensity (0-10 cm scale) immediately after needle insertion

次要结局

  • Nurse-Observed Anxiety Level (1-5 scale; higher = worse)(During venipuncture procedure)

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Enas Ahmed Abdul Kareem

Principal Investigator

University of Baghdad

研究点 (1)

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