Virtual Reality Versus Biodex Balance Training In Adolescent Athletes With Chronic Ankle Instability.
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 90
- 试验地点
- 1
- 主要终点
- dynamic balance test
研究概览
简要总结
Ankle sprains are common injuries in active young people. Most of these injuries recovery quickly on their own, do not require imaging, and do better with early motion and rehabilitation. High ankle sprains and fractures are much less common but more serious. They may require imaging and more treatment.
详细描述
Phases of rehabilitation for ankle sprain Phase I treatment involves resting and protecting the ankle to permit healing, to prevent further injury, and to control pain and swelling.
Phase II treatment begins once pain and swelling have subsided to the point where the athlete can comfortably bear weight and walk from place to place.
Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality can include entertainment (i.e. video games) and educational purposes (i.e. medical or military training). Other, distinct types of VR style technology include augmented reality and mixed reality.
Biodex Balance Training is one of the main tool that used to assess dynamic balance and dynamic limits of stability also it can used as training tool to improve the participant balance training
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- Single (Participant)
盲法说明
Single (Outcomes Assessor) Blinding process to participants and care providers was impossible due to the nature of intervention therapy. Data were analyzed by an impartial statistician (outcomes assessor), referring to each arm with an encoded name: Group 1 (control group) and Group 2 (virtual reality group), group 3 (Biodex Balance Training)
入排标准
- 年龄范围
- 13 Years 至 16 Years(Child)
- 性别
- Male
- 接受健康志愿者
- 否
入选标准
- •Children will have sustained lateral ankle sprain (grade II).
- •Their age was ranging from 13-16 years
- •All children with stable medical and psychological status.
- •They will able to follow the verbal commands or instructions during testing.
排除标准
- •Children with ankle or foot deformity
- •Unstable medical and psychological status.
- •Children not able to follow the verbal commands or instructions during testing
- •Children with any disorder affecting balance.
研究组 & 干预措施
the control group
the control group Group 1 the control group received selected physical therapy program which contain strengthening exercises for upper limb and lower limb muscles, stretching exercises for elbow extensors, hand supinator, wrist extensors, knee extensors and ankle dorsiflexors, balancing exercises, coordination exercises and balance training exercises and gait training in open environment.
干预措施: balance exercising (Other)
the virtual reality group
Group 2 the study group received the same physical therapy program 30 min. plus virtual reality for 30 min
干预措施: balance exercising (Other)
the Biodex Balance Training group
Group 3 the study group received the same physical therapy program 30 min. plus virtual reality for 30 min
干预措施: balance exercising (Other)
结局指标
主要结局
dynamic balance test
时间窗: overall stability index at day 90
overall stability index
dynamic balance test
时间窗: antro-posterior stability index at day 0
antro-posterior stability index
dynamic balance test
时间窗: antro-posterior stability index at day 90
antro-posterior stability index
dynamic balance test
时间窗: medio-lateral stability index at day 0
medio-lateral stability index
dynamic balance test
时间窗: medio-lateral stability index at day 90
medio-lateral stability index
dynamic balance test
时间窗: overall stability index at day 0
overall stability index
次要结局
未报告次要终点
研究者
Nehad Ahmed Youness Abo-zaid
Lecturer of physical therapy
South Valley University
