Virtual Reality Intervention for Stroke Rehabilitation - Home Based (Stage 2)
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 24
- 试验地点
- 1
- 主要终点
- self-training time
研究概览
简要总结
On-going rehabilitation is needed to maintain and improve the weaker upper extremity following stroke. Community rehabilitation programs for stroke individuals in the chronic stage are often difficult to be implement. Consequently, many individuals remain without structured interventional programs. Self-training programs, where individuals can independently continue to exercise at home, might answer this challenge. However, since exercising alone is boring and not motivating, individuals often stop the prescribed exercises and remain inactive. The use of video-games for self-training might answer this challenge.
Therefore, the investigators aimed to assess the feasibility of using video-games for self-training after stroke. Specifically the investigators aim to compare the (1) training time, (2) satisfaction and (3) effectiveness of a self-training program using video-games compared to a traditional self-training program.
详细描述
This is a single-blind randomized controlled trial with four assessments; two before and two following the 5-week self training intervention.
Individuals are requested to perform the self training (video-games or traditional exercises) 60 minutes a day for 5 weeks.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- Single (Outcomes Assessor)
入排标准
- 年龄范围
- 18 Years 至 80 Years(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •6 to 36 months after stroke onset
- •lived in the community with family or a caregiver
- •mild to moderate weakness the affected upper extremity
- •without significant cognitive deficit
- •able to walk at least 10-meters (with or without assistance).
排除标准
- •Other neurological conditions
结局指标
主要结局
self-training time
时间窗: week 9
Self-training time for the 5-week program as documented on a daily log sheet by the participants in both self-training programs. The mean weekly training hours per week will also be calculated.
Change in Action Research Arm Test
时间窗: week 0, week 4, week 9, week 13
change in functional ability of the weaker upper extremity
次要结局
- Change in Box and Block Test(week 0, week 4, week 9, week 13)
- Daily exertion from the self-training(week 9)
- Change in The Functional Reach Test(week 4, week 9, week 13)
- Change in the Motor Activity Log (MAL)(week 0, week 4, week 9, week 13)
- Daily enjoyment from the self-training(week 9)
- Satisfaction from the self-training program(week 9)
