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临床试验/NCT03613675
NCT03613675已完成不适用

Acceptability of Video Games to Promote Asthma Education and Self-management in Children

St. Justine's Hospital2 个研究点 分布在 1 个国家目标入组 5 人开始时间: 2019年1月15日最近更新:
适应症

试验速览

阶段
不适用
状态
已完成
发起方
入组人数
5
试验地点
2
主要终点
Gaming experience, relevance for end-user, and areas of improvement of the games

研究概览

简要总结

Asthma is a chronic lung disease affecting over 800,000 Canadian children. Knowing how to avoid asthma triggers, to take care of one's health, and to know when and why to do one's treatment can help prevent asthma crises, and have a better quality of life.

Games in health can make the management of asthma easier by helping the child better understand his condition, his triggers, and manage his asthma by himself. Games also offer a personalized experience, where players can receive feedback about their learning. However, few studies explored the use of games in childhood asthma.

This study will test 4 games for children with asthma. Through different characters and scenarios, the goals of the games are to help the child with asthma to better recognize and manage his asthma triggers and symptoms. The objectives of this study are:

  • Evaluate the acceptability of these games in children with asthma
  • Gather feedback on the games to guide future development

研究设计

研究类型
Interventional
分配方式
Na
干预模型
Single Group
主要目的
Device Feasibility
盲法
None

入排标准

年龄范围
8 Years 至 12 Years(Child)
性别
All
接受健康志愿者

入选标准

  • Along with a parent, children
  • aged 8-12 years inclusively
  • with physician-diagnosed asthma
  • who are on a daily controller medication
  • who understand French or English.

排除标准

  • children with
  • chronic respiratory conditions other than asthma
  • cardiovascular diseases
  • neuromuscular disorders
  • developmental delay.

结局指标

主要结局

Gaming experience, relevance for end-user, and areas of improvement of the games

时间窗: Immediately after playing the games (same day)

This is a qualitative outcome which includes the quality of the interface as assessed by the player, the gaming experience, its relevance for the end-user, and areas of improvement. This will be assessed through a questionnaire and a focus group.

次要结局

  • Asthma knowledge(Immediately after playing the games (same day))

研究者

发起方
St. Justine's Hospital
申办方类型
Other
责任方
Principal Investigator
主要研究者

Sze Man Tse

Assistant professor, pediatric respirologist

St. Justine's Hospital

研究点 (2)

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