Dietary Advice Training in Nursing Using Simulation and Interactive Fiction: a Randomised Controlled Trial
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 60
- 试验地点
- 2
- 主要终点
- Learning
研究概览
简要总结
The goal of this randomised controlled trial is to evaluate the effectiveness of training nursing students using interactive fiction and role-play simulations as teaching methodologies in improving learning and decision-making competencies related to dietary advice.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Crossover
- 主要目的
- Other
- 盲法
- Triple (Participant, Investigator, Outcomes Assessor)
盲法说明
The researchers were blinded concerning the randomisation sequence and the allocation of participants to the interventions.
入排标准
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •First year of the Degree in Nursing at a Spanish university who were enrolled in the subject "Food, Nutrition and Dietetics".
排除标准
- •Lack of attendance since the beginning of the course.
结局指标
主要结局
Learning
时间窗: Pre-test (0 day), Post-test 1 (30th day), and Post-test 2 (60th day)
The assessment of the learning level during the intervention was measured by correcting the three unpublished case studies created using the interactive fiction methodology. Each case study consisted of 6 questions with 3 possible answers (1 point for the ideal answer, 0.5 points for the adequate answer and 0 points for the inadequate answer). For readability, the final scores were reconverted proportionally out of 10 before statistical analysis.
Decision-making
时间窗: Pre-test (0 day), Post-test 1 (30th day), and Post-test 2 (60th day)
Measurement instrument: Clinical Decision-Making in Nursing Scale (CDMNS). It comprises the search for options or alternatives, information seeking and unbiased assimilation of new information, evaluation and re-evaluation of consequences, and probing of goals and values.
Quality of simulations
时间窗: Post-test 1 (30th day), and Post-test 2 (60th day)
Measurement instrument: Simulation Design Scale (SDS). This scale measures students' perceptions of 5 dimensions related to simulation design: information, support, problem-solving, guided feedback and fidelity.
次要结局
- Enjoyable experience(Pre-test (0 day), Post-test 1 (30th day), and Post-test 2 (60th day))
- Satisfaction(Post-test 1 (30th day), and Post-test 2 (60th day))
研究者
Antonio Jesús Marín Paz
Principal Investigator
University of Cadiz
