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临床试验/NCT05311358
NCT05311358已完成不适用

The Engineer-Built System, Video-Game Based Kinect Sensor in Upper Extremities Problems in Cerebral Palsy Children

Mahidol University2 个研究点 分布在 1 个国家目标入组 10 人开始时间: 2022年5月10日最近更新:
适应症

试验速览

阶段
不适用
状态
已完成
入组人数
10
试验地点
2
主要终点
satisfaction form

研究概览

简要总结

There are 3 phases of this project. First phase is to study the satisfaction in healthy children aged 10-15 years old when they are playing our computer games. The sample size of this phase was 10. In addition, we will ask the occupational therapist to play and comment our game for further development.

研究设计

研究类型
Interventional
分配方式
Na
干预模型
Single Group
主要目的
Treatment
盲法
None

入排标准

年龄范围
10 Years 至 15 Years(Child)
性别
All
接受健康志愿者

入选标准

  • Normal children aged 10-15 years
  • Sufficient cognitive/attention capacity
  • Give the informed consent

排除标准

  • Inability to understand the instruction and follow the task
  • Has severe visual or auditory impairment
  • Has limb deformities that interfere with video game playing
  • Got an epilepsy or convulsive condition
  • Denied to give the informed consent

结局指标

主要结局

satisfaction form

时间窗: immediately after playing game

The satisfaction form will be evaluated by healthy children. The satisfaction form will ask the children to rate the games in the following subjects: the presentation of game, the contents of game, the convenience for users the feeling after playing and the further suggestion about the games. There are 5-likert-scale in the satisfaction form: totally disagree, disagree, neutral, agree and totally agree.

次要结局

  • Satisfaction form(immediately after playing game)

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Sivaporn Vongpipatana

Assistant Professor

Mahidol University

研究点 (2)

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