The Engineer-Built System, Video-Game Based Kinect Sensor in Upper Extremities Problems in Cerebral Palsy Children
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 10
- 试验地点
- 2
- 主要终点
- satisfaction form
研究概览
简要总结
There are 3 phases of this project. First phase is to study the satisfaction in healthy children aged 10-15 years old when they are playing our computer games. The sample size of this phase was 10. In addition, we will ask the occupational therapist to play and comment our game for further development.
研究设计
- 研究类型
- Interventional
- 分配方式
- Na
- 干预模型
- Single Group
- 主要目的
- Treatment
- 盲法
- None
入排标准
- 年龄范围
- 10 Years 至 15 Years(Child)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Normal children aged 10-15 years
- •Sufficient cognitive/attention capacity
- •Give the informed consent
排除标准
- •Inability to understand the instruction and follow the task
- •Has severe visual or auditory impairment
- •Has limb deformities that interfere with video game playing
- •Got an epilepsy or convulsive condition
- •Denied to give the informed consent
结局指标
主要结局
satisfaction form
时间窗: immediately after playing game
The satisfaction form will be evaluated by healthy children. The satisfaction form will ask the children to rate the games in the following subjects: the presentation of game, the contents of game, the convenience for users the feeling after playing and the further suggestion about the games. There are 5-likert-scale in the satisfaction form: totally disagree, disagree, neutral, agree and totally agree.
次要结局
- Satisfaction form(immediately after playing game)
研究者
Sivaporn Vongpipatana
Assistant Professor
Mahidol University
