Fostering Prosocial Behaviours Against Infectious Diseases Through Awe: A Randomized Controlled Trial
试验速览
- 阶段
- 不适用
- 状态
- 招募中
- 入组人数
- 456
- 试验地点
- 1
- 主要终点
- Intentions to participate in future preventive behaviours
研究概览
简要总结
The goal of this randomized control trial is to investigate the impact pf awe on prosocial preventive behaviours against infectious diseases among adults from Hong Kong, Singapore, and ten major cities in Mainland China (Beijing, Shanghai, Guangzhou, Shenzhen, Hangzhou, Chongqing, Chengdu, Wuhan, Xi'an, Nanjing). The main questions it aims to answer are:
- Does experiencing awe increase adults' intentions to engage in prosocial preventive behaviours against infectious diseases, including vaccination, mask wearing, and social distancing?
- Does the impact vary across three research sites?
详细描述
This study will be conducted as a nested sub-study within a main longitudinal study implemented online. The baseline assessment of the longitudinal study was conducted between October and November 2025. Participants who agreed to be recontacted will be invited to join the randomized controlled trial (RCT) approximately four months after the baseline assessment, in February-March 2026. At that time, participants will be randomized in a 1:1 ratio into either the intervention or control group.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Health Services Research
- 盲法
- Double (Participant, Investigator)
盲法说明
Participants will be randomly assigned to study conditions using the automated randomization function of the online survey platform. Both participants and researchers will be blind to group allocation during data collection. Allocation information will only be revealed to the research team at the data analysis stage.
入排标准
- 年龄范围
- 18 Years 至 —(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Adults (age ≥18 years) who live in
- •Hong Kong, Singapore, and ten major cities in Mainland China (Beijing, Shanghai, Guangzhou, Shenzhen, Hangzhou, Chongqing, Chengdu, Wuhan, Xi'an, Nanjing) over the past one year
- •Able to read and understand written Chinese or English
- •Have access to the internet through computers, mobile phones, or tablets
排除标准
- •Individuals with cognitive or linguistic difficulties that would prevent them from completing an online survey will be excluded.
研究组 & 干预措施
Intervention group
The intervention is a three-step mini game named Hidden Picture Puzzle (HPP) designed to induce the feeling of awe. In the game, participants will first see a picture of nature covered by six opaque blocks. They will be asked to guess the content of the picture. After making their choice, participants will be instructed to click the six blocks to gradually uncover the picture. Once all six blocks are removed, the full image will be revealed. In the final step, participants will be instructed to imagine themselves in the scene and describe their feelings by selecting the word from a provided list. To ensure that participants will have sufficient time to complete the imagination tasks, they will be required to pause for at least 15s before proceeding to indicate their immediate feeling. Each participant will complete four rounds of this mini game, each with a different picture.
干预措施: Awe intervention (Behavioral)
Control group
For the control group, the HPP will also follow a three-step format, identical in structure to the intervention condition. However, the images provided will depict everyday objects (e.g., a sofa or a bottle) rather than nature scenes. Similarly, when participants are asked to guess the content of the picture. After the participants finish uncovering the pictures, they will be asked to imagine their interaction with these daily objects and describe the features of the objects by selecting a word from a provided list. As in the intervention group, participants in the control group will complete four rounds of the mini game, each with a different image.
干预措施: Neutral imagination (Behavioral)
结局指标
主要结局
Intentions to participate in future preventive behaviours
时间窗: Immediately after they complete the game with manipulation
Participants will be asked their intentions to participate in future vaccination, mask wearing, and social distancing during next winter influenza season.
Behavioural choices in the pandemic vignettes
时间窗: Immediately after they complete the game with manipulation
Based on a hypothetical infectious disease pandemic, six vignettes will be shown to the participants, comprising three on vaccination and three on social distancing. Each vignette illustrates a trade-off between personal cost and social benefit in engaging in these prosocial behaviours. Participants will be asked to report how likely will they are to engage in the prosocial preventive behaviours.
次要结局
- Intentions to engage in social activities(Immediately after they complete the game with manipulation)
研究者
Qiuyan Liao
Assistant Professor
The University of Hong Kong
