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临床试验/NCT04270448
NCT04270448已完成不适用

Effects of Feedback on Learning of a Motor Sequence Task

University of South Carolina1 个研究点 分布在 1 个国家目标入组 54 人开始时间: 2020年2月5日最近更新:
适应症
干预措施

试验速览

阶段
不适用
状态
已完成
入组人数
54
试验地点
1
主要终点
Task Confidence

研究概览

简要总结

Feedback delivered during motor practice can help promote motor skill learning and promote confidence. However, the optimal way to provide feedback to promote learning and confidence is unknown. This project will study how the feedback that is provided during practice of a movement skill can help people learn and build confidence. The investigators will measure motor skill performance and confidence before and after a session of motor practice.

详细描述

Feedback may be a useful tool to optimize motor learning during practice. For example, feedback during practice that indicates the learner is performing above average (i.e. positive social comparative feedback) enhances motor skill learning and self-efficacy in healthy adults. While this type of feedback is hypothesized to promote learning in some tasks, no studies have examined whether positive social comparative feedback during practice promotes motor learning in a traditional motor sequence task. Therefore, the aim of the proposed project is to investigate the effect of positive social comparative feedback on the learning of a joystick-based motor sequence task in healthy adults. The study aims to recruit 60 participants who will be randomized into 1 of 3 feedback groups (control group, performance feedback, and performance plus positive feedback). Participants will practice a motor sequence task on a single day and then return for retention performance testing about 24 hours later. Changes in performance (response time to complete a sequence) and self-efficacy will be measured from baseline to 24 hours later at retention.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Basic Science
盲法
None

入排标准

年龄范围
18 Years 至 40 Years(Adult)
性别
All
接受健康志愿者
是

入选标准

  • •Age 18 to 40 years
  • •Right-hand dominant

排除标准

  • •Medical diagnosis or medication that affects dopamine (e.g. dopamine reuptake inhibitors)
  • •musculoskeletal issues that limit upper extremity movement

研究组 & 干预措施

Control

Active Comparator

Practice of a joystick based motor sequence task. Participants receive feedback that they have completed the practice trials in that block of practice.

干预措施: Motor Sequence Task (Behavioral)

Performance Feedback

Experimental

Practice of a joystick based motor sequence task. Participants receive feedback on their response time to complete the trials in the practice block.

干预措施: Motor Sequence Task (Behavioral)

Performance plus Positive Feedback

Experimental

Practice of a joystick based motor sequence task. Participants receive feedback on their response time to complete the trials in the practice block plus positive social comparative feedback.

干预措施: Motor Sequence Task (Behavioral)

结局指标

主要结局

Task Confidence

时间窗: Change from baseline to retention at 24 hours

Self-reported confidence in ability to complete a sequence in a given time on a scale of 0 to 10 with a 10 equating to higher confidence

Response Time

时间窗: Change from baseline to retention at 24 hours

Time to complete one sequence

次要结局

  • Total Path Distance(Change from baseline to immediately after practice)
  • Perceived Competence(Change from baseline to immediately after practice)
  • Peak Velocity(Change from baseline to immediately after practice)
  • Positive Affect(Change from baseline to immediately after practice)
  • Task Confidence(Change from baseline to immediately after practice)
  • Response Time(Change from baseline to immediately after practice)
  • Perceived Interest/Enjoyment(Change from baseline to immediately after practice)
  • Time to Peak Velocity(Change from baseline to immediately after practice)
  • Total Path Distance(Change from baseline to retention at 24 hours)
  • Peak Velocity(Change from baseline to retention at 24 hours)
  • Time to Peak Velocity(Change from baseline to retention at 24 hours)
  • Perceived Competence(Change from baseline to retention at 24 hours)
  • Perceived Interest/Enjoyment(Change from baseline to retention at 24 hours)
  • Positive Affect(Change from baseline to retention at 24 hours)

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

Jill Stewart, PT, PhD

Associate Professor

University of South Carolina

研究点 (1)

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