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临床试验/NCT07012187
NCT07012187已完成不适用

The Effect of Using Virtual Reality in Subcutaneous Injection Education on the Knowledge and Skills of Nursing Students: A Randomized Controlled Trial

Baskent University1 个研究点 分布在 1 个国家目标入组 70 人开始时间: 2025年3月20日最近更新:

试验速览

阶段
不适用
状态
已完成
入组人数
70
试验地点
1
主要终点
Knowledge level about subcutaneous injection

研究概览

简要总结

The goal of this clinical trial is to evaluate whether virtual reality (VR)-based education improves nursing students' knowledge and skill levels related to subcutaneous injection. The study will include first-year nursing students. The main questions it aims to answer are:

Does the use of virtual reality technology increase knowledge about subcutaneous injection compared to traditional education?

Does virtual reality training enhance practical skill performance in subcutaneous injection?

Researchers will compare a VR-based education group (Intervention Group) with a traditional education group (Control Group) to see if VR education leads to greater improvements in knowledge and skill acquisition.

Participants will:

Complete a knowledge test, a skill test, and a demographic data form before and after the training.

In the Intervention Group, watch a video on subcutaneous injection using VR glasses.

In the Control Group, receive standard education using traditional teaching methods.

Undergo knowledge and skill assessment following the educational interventions.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Other
盲法
None

入排标准

年龄范围
18 Years 至 —(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • Being a first year student in a nursing undergraduate program.
  • Having a health condition and cognitive capacity suitable for using virtual reality technology.
  • Having accepted to participate in the study voluntarily.

排除标准

  • To give up participating in the study.

结局指标

主要结局

Knowledge level about subcutaneous injection

时间窗: Before watching videos with virtual reality glasses and 3 weeks after watching videos with virtual reality glasses.

An information form containing 20 multiple choice questions will be used to measure the level of knowledge about subcutaneous injection. A maximum of 100 points can be obtained from this test forum.

skill performance level about subcutaneous injection

时间窗: Before watching videos with virtual reality glasses and 3 weeks after watching videos with virtual reality glasses.

A skill checklist will be used to measure the skill level in subcutaneous injection application. This checklist consists of 25 steps.

次要结局

未报告次要终点

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

BETUL SAHIN KILINC

Lecturer

Baskent University

研究点 (1)

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