Effect Of Games Based Virtual Reality On Promoting Early Functional Recovery After Foot Tendon Repair
试验速览
- 阶段
- 不适用
- 状态
- 尚未招募
- 入组人数
- 60
- 试验地点
- 1
- 主要终点
- Balance
研究概览
简要总结
The purpose of this study is to investigate the effectiveness of integrating game based virtual reality on muscle strength ,balance , range of motion ,functional mobility after foot tendon repair and to compare it with standard rehabilitation methods.
详细描述
This research is significant for several reasons:
- Clinical Impact: It seeks to provide evidence-based insights into the effectiveness of VR in enhancing rehabilitation outcomes, potentially reducing recovery times and improving functional independence for patients.
- Technological Advancement: By integrating cutting-edge technologies into rehabilitation, this study contributes to the evolution of personalized and immersive therapeutic approaches.
- Patient-Centered Care: The findings may lead to more engaging and accessible rehabilitation options, improving adherence and satisfaction among patients.
- Healthcare Efficiency: Successful integration of these technologies could reduce the burden on healthcare systems by shortening rehabilitation durations and decreasing the need for extensive manual interventions.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- Single (Participant)
盲法说明
Single (participant )
入排标准
- 年龄范围
- 18 Years 至 26 Years(Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •Patients aged 18 to 26 years. Patients undergoing or who have undergone unilateral achilles tendon surgical repair .
- •4-6 weeks post operative ,partial to full weight bearing Patients willing to participate in rehabilitation protocol.
排除标准
- •o Patients with severe diseases or impaired control of gait patterns.
- •Patients with high scores in anxiety or stress tests, indicating significant psychological distress.
- •Patients who report fatigue or are medically unstable.
- •Patients who have any other orthopedic or neurological problems .
- •Patients who have renal, cardiac,hepatic edema
- •Patients who have gout,plantar fasciitis,fracture dislocation or any types of foot ulcer.
研究组 & 干预措施
gemes based virtual reality
This group includes 30 patients who will receive game based virtual reality exercise using samsung Gear VR plus accelerate functional rehab programe physical therapy 3 times per week for 30 minutes for 12 weeks starting once patient able to do partial or complete weight bearing around (4-6 weeks post operative).
干预措施: samsung gear VR google (Device)
gemes based virtual reality
This group includes 30 patients who will receive game based virtual reality exercise using samsung Gear VR plus accelerate functional rehab programe physical therapy 3 times per week for 30 minutes for 12 weeks starting once patient able to do partial or complete weight bearing around (4-6 weeks post operative).
干预措施: Traditional theraapy (Other)
accelerated functional rehab protocol
This group includes 30 patients who will receive accelerated functional rehab programe only for 3 sessions per week .
干预措施: Traditional theraapy (Other)
结局指标
主要结局
Balance
时间窗: At base line and 6 weeks
Biodex balance system for balance assessment
次要结局
- Symptom relief(At base line and at 6 and 12 week)
- Range of motion(At baseline and at 6 weeks and 12 weeks)
- Functional ability(At base line and at 6 weeks and at 12 weeks)
- Symmetry(At base line and week 6 and wee12)
- Muscle strength(At baseline and week 6 and 12)
研究者
Mohamed Araby Osman Mohamed
Principal investigator
Cairo University
