Feasibility of Non- Immersive Virtual Reality for Distal Upper Extremity Motor Recovery and Quality of Life in Tetraplegia.
试验速览
- 阶段
- Phase 3 4
- 状态
- 尚未招募
- 发起方
- 入组人数
- 24
- 试验地点
- 1
研究概览
简要总结
This feasibility study investigates the use of non immersive virtual reality for improving distal upper extremity motor recovery and quality of life in individuals with tetraplegia due to cervical spinal cord injury. Upper limb dysfunction significantly affects independence, and conventional therapy often faces challenges related to engagement and adherence. VR-based rehabilitation offers task-oriented, repetitive training that may enhance neuroplasticity and patient motivation. The study aims to evaluate the usability, safety, satisfaction, engagement and adherence of non immersive VR compared to conventional therapy. A total of 12 participants will be randomly allocated into two groups VR plus conventional therapy and conventional therapy alone, over a 4 week intervention period. Outcomes will assess motor recovery, quality of life, and feasibility measures using standardized tools such as GRASSP, Box and Block Test, SCI-QOL, and SCIM III. Descriptive and exploratory statistical analyses will be performed to compare both groups.
研究设计
- 研究类型
- Interventional
入排标准
- 年龄范围
- 18.00 Year(s) 至 60.00 Year(s)(—)
- 性别
- All
入选标准
- •Level of injury: complete or incomplete motor paralysis due to SCI at the neurological level of C5–C8 Duration of injury equals to or more than 3 months Ability to hold a 2.54-cm block of Box and Block apparatus with the thumb.
排除标准
- •Patients had pre-diagnosed any other type of neurological injury affecting the target upper limb Uncorrected visual and hearing impairment that would interfere in study Patients with pain in the affected upper limb restricting upper limb movement Individuals with MOCA score less than 26.
研究者
Stuti Sehgal
ISIC- Institute of Rehabilitation Sciences
