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Evaluatie van een behandelondersteunende app in de jeugd-GGZ.

Recruiting
Conditions
eHealth, Gamification, Youth mental healthcare
Registration Number
NL-OMON20030
Lead Sponsor
Brijder Youth Addiction Care
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
Not specified
Target Recruitment
60
Inclusion Criteria

- Willingness to participate in the evaluation study (written informed consent)

Exclusion Criteria

- Problematic gaming or gambling behaviour

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
Acceptance of Luca modules<br /><br>• Frequency of use of Luca modules by therapists and youngsters and amount of set and achieved goals by youngsters<br /><br>• Experiences of therapists and youngsters<br /><br>• Attitude of therapist towards eHealth<br /><br><br /><br>Therapy progression of youngsters<br /><br>• Psychological wellbeing<br /><br>• Therapy retention<br /><br>• Substance use<br /><br>• Motivation for therapy<br /><br><br /><br>Sociodemographic and individual characteristics of youngsters<br /><br>• Demographic variables<br /><br>• Personality traits
Secondary Outcome Measures
NameTimeMethod
ot applicable
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