Therapeutic Effects Video Game Play Therapy on Patients With Knee Osteoarthritis: a Single Blind, Randomized-controlled Clinical Trial
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 入组人数
- 80
- 试验地点
- 2
- 主要终点
- change of Western Ontario and McMaster Universities Osteoarthritis index
研究概览
简要总结
To investigate the effects of video game play therapy in patients with knee osteoarthritis
详细描述
A total of 80 patients with knee osteoarthritis were randomized into two groups, including video game group and exercise group.
Physical activity, quality of life, emotion, and balance were assessed at before treatment and follow-up assessments, including at after 2 week of treatment; after 4 weeks of treatment; and 1 and 3 months after treatment is terminated, respectively.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- Single (Investigator)
入排标准
- 年龄范围
- 40 Years 至 85 Years(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •Knee osteoarthritis with Kellgren/Lawrence grade II of greater ambulatory for more than 15 meters without support or orthosis usage
排除标准
- •Knee operation history participants with pregnancy stroke history infection or fracture over lower limbs previously
结局指标
主要结局
change of Western Ontario and McMaster Universities Osteoarthritis index
时间窗: scores change from baseline to after 2 weeks of treatment; after 4 weeks of treatment; and 1 and 3 months after treatment is terminated.
Western Ontario and McMaster Universities Osteoarthritis index
次要结局
- change of emotion(scores change from baseline to after 2 weeks of treatment; after 4 weeks of treatment; and 1 and 3 months after treatment is terminated.)
- change of fatigue(scores change from baseline to after 2 weeks of treatment; after 4 weeks of treatment; and 1 and 3 months after treatment is terminated.)
- change of quality of life(scores change from baseline to after 2 weeks of treatment; after 4 weeks of treatment; and 1 and 3 months after treatment is terminated.)
研究者
Ru-Lan Hsieh
Professor
Taipei Medical University
