RPCEC00000419
Not yet recruiting
Phase 2
Evaluation of the effectiveness of video games for attention intervention in school age boys and girls
Cuban Center for Neuroscience (CNEURO)0 sites128 target enrollmentMarch 15, 2023
Overview
- Phase
- Phase 2
- Intervention
- Not specified
- Conditions
- attention problems and impulsivity
- Sponsor
- Cuban Center for Neuroscience (CNEURO)
- Enrollment
- 128
- Status
- Not yet recruiting
- Last Updated
- last year
Overview
Brief Summary
No summary available.
Investigators
Eligibility Criteria
Inclusion Criteria
- •1\- Age between 7\-12 years old
- •2\- Attending a mainstream elementary school
- •3\- Been at risk of behavioral problems (classification 1 or 2\) according to Risk Signs Questionnaire for Attention Deficit Hyperactivity Disorder (CSR\-C) of Optima Pesquisa
- •4\- Presenting with attention deficits: scores below the expected level in any variable according to Crowdford's test in the Simple and Complex Continuos Performance Test (Optima Evaluación)
- •5\-Parents signed a written Informed Consent and chindren assent to particpate in the study.
Exclusion Criteria
- •1\- Presenting with emotional disorders according to the semi\-structured psychiatric interview Kiddie\-SADS \- Lifetime Version (K\-SADS\-PL).
- •2\- Previous diagnosis of photosensitive epilepsy.
- •3\- Diagnosis of neurological or sensory disorders that hinder the correct perception of the details of the game or the motor response necessary for its execution.
- •4\- Score below the 10th percentile on the Raven's Colored Matrices test.
Outcomes
Primary Outcomes
Not specified
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