Validation of New Virtual Reality Treatment for Children With Lazy Eye Using the Vedea Amblyopia Therapy (VAT)
- Conditions
- Amblyopia StrabismicAmblyopia, AnisometropicAmblyopia
- Registration Number
- NCT05620173
- Lead Sponsor
- Vedea Healthware BV
- Brief Summary
The purpose of this clinical study is to validate the effectiveness of the Vedea Amblyopia Therapy (VAT) as a treatment for children with lazy eye.
The main question it aims to answer is to prove that the VAT is as effective or more effective than the current gold standard for treating children with lazy eye. This is occlusion therapy by patching the dominant eye.
Participants will play VR-games specifically designed for children with lazy eye for 30 minutes per day, 5 days per week for 16 weeks. This group of children will be compared to children that undergo regular occlusion therapy to see how both treatments options compare.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- ACTIVE_NOT_RECRUITING
- Sex
- All
- Target Recruitment
- 74
- wearing the full corrected refraction for ≥14 weeks to adapt to the glasses
- diagnosed with an unilateral anisometropic, strabismic and/or deprivation amblyopia.
Amblyopia was defined as an intraocular difference (IOD) in visual acuity (VA) of 0.2 log MAR (2 lines) or more. Angle of strabismus ≤ 10 prism diopters at near and distance fixation. Current clear media (in case of deprivation amblyopia after successful surgery).
- currently under treatment or starting treatment for unilateral amblyopia
- participants must have easy access to an Android device equal to or higher than a Samsung Galaxy S8
- written informed consent by parents or legal guardians
- current treatment with atropine penalisation
- documented history of severe negative side effects that occur with exposure to VR usage (eg. seizures or epileptic spasms)
- photosensitivity
- no developmental delay
- coexisting ocular pathology or systemic diseases
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- CROSSOVER
- Primary Outcome Measures
Name Time Method Change from baseline in Visual Acuity measured in LogMAR lines Each clinical visit (approximately 1 month) The LogMAR method is a validated and often used method of measuring visual acuity in children (with or without amblyopia). Possible scores range from 0 (perfect vision) to 1.0 or higher as really bad vision.
- Secondary Outcome Measures
Name Time Method Treatment adherence to the VAT defined as time played per day Daily registration of time played up to week 16 Adherence will be calculated using the following framework:
* 30 minutes per day = excellent treatment adherence
* 20-29 minutes per day = good treatment adherence
* 15-19 minutes per day = average treatment adherence ≤ 14 minutes per day = bad treatment adherenceRate of change in visual acuity outcomes Each clinical visit (approximately 1 month) Rate of change is defined as the number of weeks it takes to reach the highest visual acuity score.
Trial Locations
- Locations (2)
Jeroen Bosch Ziekenhuis
🇳🇱's-Hertogenbosch, Noord Brabant, Netherlands
The Rotterdam Eye Hospital
🇳🇱Rotterdam, Zuid Holland, Netherlands
Jeroen Bosch Ziekenhuis🇳🇱's-Hertogenbosch, Noord Brabant, Netherlands