Therapeutic Effects of Video Game Play Therapy on Patients With Chronic Low Back Pain
Phase 4
Terminated
- Conditions
- Chronic Low Back Pain
- Interventions
- Other: interactive video gameOther: therapeutic exercise
- Registration Number
- NCT02125968
- Lead Sponsor
- Taipei Medical University
- Brief Summary
The purpose of this study is to investigate the video game play therapy in patients with chronic low back pain.
- Detailed Description
Understanding the short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain.
Recruitment & Eligibility
- Status
- TERMINATED
- Sex
- All
- Target Recruitment
- 70
Inclusion Criteria
- chronic low back pain
Exclusion Criteria
- low back pain accompanied by specific pathological conditions, such as infection, inflammation, fracture, or tumor
- history of low back surgery with an implant
- pregnancy of plans to become pregnant during the course of study
- having received concurrent treatment for low back pain followed by another health care professional
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description interactive video game interactive video game Participants in interactive video game group receive six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min interactive video game intervention, for 3 times per week for a 2-week duration. Short- and medium-term therapeutic effects of interactive video game intervention for patients with chronic low back pain will be assessed. therapeutic exercise therapeutic exercise Participants received six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min supervised therapeutic exercise,for 3 times per week for a 2-week duration. short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain will be evaluated.
- Primary Outcome Measures
Name Time Method Oswestry Disability Questionnaire changes from baseline at one and three months after treatment
- Secondary Outcome Measures
Name Time Method postural stability changes from baseline at one and three months after treatment postural stability, limits of stability, and fall risk measured by Biodex Stability System
Fear avoidance Behavior Questionnaire changes from baseline at one and three months after treatment physical activity changes from baseline at one and three months after treatment timed stairs climbing, 10-m walking, chair-rising time
Hospital Anxiety and Depression Scale changes from baseline at one and three months after treatment range of motion changes from baseline at one and three months after treatment
Trial Locations
- Locations (1)
Shin Kong Wu Ho-Su Memorial Hospital
🇨🇳Taipie, Taiwan