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Therapeutic Effects of Video Game Play Therapy on Patients With Chronic Low Back Pain

Phase 4
Terminated
Conditions
Chronic Low Back Pain
Interventions
Other: interactive video game
Other: therapeutic exercise
Registration Number
NCT02125968
Lead Sponsor
Taipei Medical University
Brief Summary

The purpose of this study is to investigate the video game play therapy in patients with chronic low back pain.

Detailed Description

Understanding the short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain.

Recruitment & Eligibility

Status
TERMINATED
Sex
All
Target Recruitment
70
Inclusion Criteria
  • chronic low back pain
Exclusion Criteria
  1. low back pain accompanied by specific pathological conditions, such as infection, inflammation, fracture, or tumor
  2. history of low back surgery with an implant
  3. pregnancy of plans to become pregnant during the course of study
  4. having received concurrent treatment for low back pain followed by another health care professional

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
interactive video gameinteractive video gameParticipants in interactive video game group receive six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min interactive video game intervention, for 3 times per week for a 2-week duration. Short- and medium-term therapeutic effects of interactive video game intervention for patients with chronic low back pain will be assessed.
therapeutic exercisetherapeutic exerciseParticipants received six 20-min sessions of hot pack therapy combined 20-min of diathermy therapy over the low back followed by 15-min supervised therapeutic exercise,for 3 times per week for a 2-week duration. short- and medium-term therapeutic effects of video game play therapy for patients with chronic low back pain will be evaluated.
Primary Outcome Measures
NameTimeMethod
Oswestry Disability Questionnairechanges from baseline at one and three months after treatment
Secondary Outcome Measures
NameTimeMethod
postural stabilitychanges from baseline at one and three months after treatment

postural stability, limits of stability, and fall risk measured by Biodex Stability System

Fear avoidance Behavior Questionnairechanges from baseline at one and three months after treatment
physical activitychanges from baseline at one and three months after treatment

timed stairs climbing, 10-m walking, chair-rising time

Hospital Anxiety and Depression Scalechanges from baseline at one and three months after treatment
range of motionchanges from baseline at one and three months after treatment

Trial Locations

Locations (1)

Shin Kong Wu Ho-Su Memorial Hospital

🇨🇳

Taipie, Taiwan

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