NL-OMON37155已完成不适用
Playful gaming in neuro psychological rehabilitattion after stroke - Playful
De Haagse Hogeschool0 个研究点目标入组 120 人开始时间: 待定最近更新:
适应症
试验速览
- 阶段
- 不适用
- 状态
- 已完成
- 发起方
- 入组人数
- 120
研究概览
简要总结
暂无简介。
研究设计
- 研究类型
- Interventional
入排标准
- 年龄范围
- 18 至 99(—)
入选标准
- •stroke, 12-36 months after onset; 45-74 years;
- •comprehension, reading and speaking Dutch language;
- •in possession of a computer with internet connection and experience with use of internet and e-mail.
- •Motor skills to operate arrows keys and mouse. Visual perceptual skills to monitor and process stimuli.
排除标准
- •Extreme hypersensitivity to visual stimuli, epilepsy, depression.
研究者
相似试验
已完成
2 期
Explorative study: serious games rehabilitation programme to manage gait and balance disorders in patients with Parkinson's diseaseparkinson's diseaseNL-OMON46570Radboud Universitair Medisch Centrum25
已完成
不适用
Serious Game Therapy in Neglect PatientsUnilateral Spatial NeglectStrokeNCT05805748Hopitaux de Saint-Maurice12
已完成
不适用
Therapeutic Serious Game and Rehabilitation of Stroke PatientUnilateral Spatial NeglectStrokeNCT05661396Hopitaux de Saint-Maurice6
招募中
不适用
The effectiveness of Serious Gaming during regular outpatient multidisciplinary rehabilitation for patients with complex chronic pain and fatigue complaintsNL-OMON27485Tilburg University, Tilburg School of Social and Behavioral Sciences, Tranzo Scientific Center for Care and WelfareCiran Rehabilitation Centers, Venlo, the Netherlands220
已完成
不适用
Exergames Balance Program in NeurorehabilitationBalance DisordersStrokeMultiple SclerosisNCT03993275Klinik Valens84
