NL-OMON27485
Recruiting
Not Applicable
The effectiveness of Serious Gaming during regular outpatient multidisciplinary rehabilitation for patients with complex chronic pain and fatigue complaints
Tilburg University, Tilburg School of Social and Behavioral Sciences, Tranzo Scientific Center for Care and WelfareCiran Rehabilitation Centers, Venlo, the Netherlands0 sites220 target enrollmentTBD
Overview
- Phase
- Not Applicable
- Intervention
- Not specified
- Conditions
- Not specified
- Sponsor
- Tilburg University, Tilburg School of Social and Behavioral Sciences, Tranzo Scientific Center for Care and WelfareCiran Rehabilitation Centers, Venlo, the Netherlands
- Enrollment
- 220
- Status
- Recruiting
- Last Updated
- 2 years ago
Overview
Brief Summary
Vugts, Miel AP, et al. "Feasibility of Applied Gaming During Interdisciplinary Rehabilitation for Patients With Complex Chronic Pain and Fatigue Complaints: A Mixed-Methods Study." JMIR serious games 4.1 (2016).
Vugts, Miel AP, et al. "Serious gaming during multidisciplinary rehabilitation for patients with complex chronic pain or fatigue complaints: study protocol for a controlled trial and process evaluation." BMJ open 7.6 (2017): e016394.
Investigators
Eligibility Criteria
Inclusion Criteria
- •Included are all patients who received an indication of eligibility for outpatient multidisciplinary rehabilitation from a rehabilitation physician (and completed at least the first 8 weeks of an outpatient rehabilitation program). Indications are based on results of diagnostic tests (self\-report), additional physical and psychological investigations, and a clinical interview. Patients:
- •\-are between 18 and 67 years of age;
Exclusion Criteria
- •The following exclusion criteria used by doctors
- •\-Physically not able to follow an active treatment
Outcomes
Primary Outcomes
Not specified
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