A New 3D Virtual Reality-based Upper Limb Training to Improve Dexterity in Parkinson's Disease
- Conditions
- Parkinson Disease
- Interventions
- Other: virtual reality control trainingOther: virtual reality upper limb hand training
- Registration Number
- NCT05965661
- Lead Sponsor
- Luzerner Kantonsspital
- Brief Summary
We investigate the impact of a 4-week virtual reality-based upper limb training in Parkinson's disease. The benefits on dexterity of this training program will be evaluated.
For these purposes, a randomised, two arm, single assessor blind, parallel design with a monocentric, study setup will be performed.
- Detailed Description
Patients with Parkinson's disease (PD) suffer from significantly decreased coordination and have difficulties with precise hand/finger movements during the performance of both basic activities of daily living (ADL), such as dressing, grooming as well as higher ADL, such as cooking, shopping and regular medication intake. These difficulties further add to the burden of the disease, leading to reduced quality of life (QoL). A relatively new, but rapidly growing aspect of training in PD neurorehabilitation offers virtual reality (VR). We explore the effects of a VR-based upper limb hand training compared to a VR control training, which is less specific for dexterity. Moreover, we examine the effetcs of the trainings on upper limb related ADL, and therefore the impact on QoL in patients with PD.
Recruitment & Eligibility
- Status
- RECRUITING
- Sex
- All
- Target Recruitment
- 20
- Patients with confirmed PD, according to UK Brain bank Criteria
- Hoehn & Yahr Stadium I to IV
- Age 40 to 99 years
- written and signed informed consent
- self-reported dexterous difficulties
- MoCA <21/30
- psychiatric disease
- participation on other interventional trials
- Inability to follow the procedures of the study, e.g. due to language problems, psychological disorders, dementia, etc.
- severe visual impairment
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description Virtual reality control training virtual reality control training The PD patients randomized in the control group will receive virtual reality control training. Virtual reality upper limb hand training virtual reality upper limb hand training The PD patients randomized in the experimental group will receive virtual reality upper limb hand training.
- Primary Outcome Measures
Name Time Method fine finger movements 4 weeks Coin rotation task (CRT): The CRT measures fine coordinated finger movements and is a suitable and valid dexterity test in patients with PD. The seconds for 20 halfturns will be measured.
- Secondary Outcome Measures
Name Time Method self-reported dexterity related problems in daily living 4 weeks Dexterity Questionnaire 24 (DextQ-24): This questionnaire is a standardized patient self-rated outcome measure (PROM) for evaluating dexterity related ADL in PD. score range 24-96, higher scores mean more dexterity problems.
self-reported problems in quality of life 4 weeks Parkinson's Disease Questionnaire (PDQ-39): This questionnaire is a standardized patient self-rated outcome measure (PROM) for evaluating QOL in PD. range 0-156, higher values mean more problems.
motor function 4 weeks MDS-Sponsored Revision of the Unified Parkinson Disease Rating Scale (MDS-UPDRS III): It evaluates motor aspects of Parkinson's disease
hand dexterity 4 weeks Nine Hole Peg test (9-HPT): The 9-HPT is a standardized, well established, and reliable measure of hand dexterity in patients with PD. seconds will be measured.
grip strenght 4 weeks The handheld JAMAR dynamometer measures the grip strength. kg will be measured.
Trial Locations
- Locations (1)
Luzerner Kantonsspital
🇨ðŸ‡Lucerne, Switzerland