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临床试验/NCT02974114
NCT02974114终止4 期

Assessment of Cognitive Function and Mobility in Individuals With Pain

GlaxoSmithKline1 个研究点 分布在 1 个国家目标入组 21 人开始时间: 2016年10月31日最近更新:
适应症
干预措施
相关药物

试验速览

阶段
4 期
状态
终止
入组人数
21
试验地点
1
主要终点
Change From Pain Free State (Day 3) in Error Adjusted Simple Reaction Time (SRT) in the Pain State (Day 2)

研究概览

简要总结

This parallel, assessor blind, placebo-controlled, stratified, randomized study will investigate the effects of everyday pain on cognition and mobility in otherwise healthy individuals.

详细描述

This study consisted of 3 visits. Visit 1 (Day1, Screening), minimum (min) of 7 days and maximum (max) of 28 days gap followed by Visit 2 (Day 2, pain-state assessment), a recovery period of min of 2 days and max of 30 days followed by Visit 3 (Day 3, pain-free assessment). Participants received treatment once only on Visit 2.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Other
盲法
Triple (Participant, Investigator, Outcomes Assessor)

入排标准

年龄范围
18 Years 至 65 Years(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • 未提供

排除标准

  • 未提供

研究组 & 干预措施

Paracetamol and caffeine

Experimental

Participants will be administered test product (containing 500 mg paracetamol and 65 mg caffeine). Two tablets will be taken orally once with 200 mL (milliliters) of water.

干预措施: Paracetamol and caffeine (Drug)

Paracetamol

Experimental

Participants will be administered test product (containing 500 mg paracetamol). Two tablets will be taken orally once with 200 mL of water.

干预措施: Paracetamol (Drug)

Placebo

Placebo Comparator

Participants will be administered reference product (placebo to match Paracetamol 665mg sustained release tablets). Two tablets will be taken orally once with 200 mL of water.

干预措施: Placebo (Other)

结局指标

主要结局

Change From Pain Free State (Day 3) in Error Adjusted Simple Reaction Time (SRT) in the Pain State (Day 2)

时间窗: At Day 2 (pre and post-treatment) and Day 3 of the study

Error adjusted SRT was one of the main outcomes of the Axon Sports Priming Application. The Axon Sports Priming Application is a computerized test performed on a tablet device that measures cognitive performance, namely psychomotor speed. Axon sports test assessment included 1. Pain-state assessment performed at Visit 2 (Day 2 pre-treatment assessment and post-treatment assessment 1hour \[hr\] ± 15 minutes \[mins\] post-dosing) and 2. Pain-free assessment performed at Visit 3 (Day 3).

Change From Pain-free State (Day 3) in Reaction Time in the Pain State (Day 2)

时间窗: At Day 2 (pre and post-treatment) and Day 3 of the study

The reaction time of five-choice reaction time task (provided by Cambridge Cognition) was measured. In five-choice reaction time task, all the participants hold down a button at the bottom of the screen till a yellow spot appears in one of the five circles at the top of the screen. Participants then released the button and touch inside of the circle where the yellow spot appeared as quickly as they can. The median duration, between the onset of the stimulus and the release of the button, was recorded as reaction time. Calculated for correct, assessed trials where the stimulus appeared in any one of five locations.

Change From Pain-free State (Day 3) in Number of One Touch Stockings (OTS) of Cambridge Assessment Problems (on Which the First Box Choice Made Was Correct) in the Pain State (Day 2)

时间窗: At Day 2 (pre and post treatment) and Day 3 of the study

OTS was a measure of executive function and takes approximately 10 minutes to complete. The participant was shown two displays containing three coloured balls. The displays were presented in such a way that they can easily be perceived as stacks of coloured balls held in stockings or socks suspended from a beam. There was a row of numbered boxes along the bottom of the screen. The test administrator first demonstrated to the participant how to use the balls in the lower display to copy the pattern in the upper display, and completed one demonstration problem, where the solution requires one move. The participant then completed three further problems, one each of two moves, three moves, and four moves. Next, the participant was shown further problems, and participants worked out in their head how many moves the solutions to these problems required, and then touch the appropriate box at the bottom of the screen to indicate their response.

Change From Pain-free State (Day 3) in Spatial Working Memory (SWM) Between Errors in the Pain State (Day 2)

时间窗: At Day 2 (pre and post treatment) and Day 3 of the study

SWM task was a measure of working memory. The task involved number of coloured squares (boxes) being shown on the screen. The aim of this test was to find one blue token in the boxes shown to the participants by process of elimination and used these to fill up an empty column on the right-hand side of the screen. The number of boxes gradually increased up to a maximum of eight boxes to search and the colour and position of the boxes changed from trial to trial. SWM between errors was defined as times the participant revisited a box in which a token has previously been found. This was calculated for trials of four, six and eight tokens.

Change From Pain-free State (Day 3) in Attention Switching Task (AST) Congruency Cost in the Pain State (Day 2)

时间窗: At Day 2 (pre and post treatment) and Day 3 of the study

AST was a measure of executive attention. The test displayed an arrow which can appear on either side of the screen and can point in either direction. Each trial displayed a cue at the top of the screen that indicates whether to press the right or left button. Some trials displayed congruent stimuli (e.g. arrow on the right side of the screen pointing to the right) whereas other trials display incongruent stimuli which require a higher cognitive demand (e.g. arrow on the right side of the screen pointing to the left). The AST congruency cost was the difference between the median latencies of response (from stimulus appearance to button press) on the trials that were congruent versus the trials that were incongruent. It was calculated by subtracting the median of congruent from incongruent latency. A positive score indicated response was faster on congruent trials and a negative score indicated response was faster on incongruent trials.

Change From Pain-free State (Day 3) in Rapid Visual Information Processing A Prime (RVPA) in the Pain State (Day 2)

时间窗: At Day 2 (pre and post treatment) and Day 3 of the study

RVP task was measures of attention. A white box appeared in the centre of the computer screen, inside which digits, from 2 to 9, appeared in a pseudo-random order, at the rate of 100 digits per minute. Participants were requested to detect target sequences of digits (for example, 2-4-6, 3-5-7, 4-6-8) and to register responses using the press pad. The RVPA (A prime) was the signal detection measure of sensitivity to the target, regardless of response tendency (the expected range will be 0.00 to 1.00; bad to good). RVP metric was a measure of how good the subject was at detecting target sequences.

次要结局

  • Change From Pain-free State (Day 3) in Grip Force in Pain State (Day 2)(At Day 2 (pre and post-treatment) and Day 3 of the study)
  • Change From Pain-free State (Day 3) in Ground Reaction Force (GRF) in Pain State (Day 2)(At Day 2 (pre and post treatment) and Day 3 of the study)
  • Change From Pain-free State (Day 3) in Time to Standing in Pain State (Day 2)(At Day 2 (pre and post treatment) and Day 3 of the study)
  • Change From Pain-free State (Day 3) in Contact Phase in Pain State (Day 2)(At Day 2 (pre and post treatment) and Day 3 of the study)
  • Change From Pain-free State (Day 3) in Stride Length in Pain State (Day 2)(At Day 2 (pre and post treatment) and Day 3 of the study)
  • Change From Pain-free State (Day 3) in Walking Speed in Pain State (Day 2)(At Day 2 (pre and post-treatment) and Day 3)

研究者

申办方类型
Industry
责任方
Sponsor

研究点 (1)

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