Effects of an Exercise Program on Reaction Time and Mouse Accuracy in Recreational Video Game Players
试验速览
- 阶段
- 不适用
- 状态
- 招募中
- 入组人数
- 15
- 试验地点
- 1
- 主要终点
- Change in percentage of participants' mouse click accuracy
研究概览
简要总结
This study is intended to evaluate the effects of an exercise program on the change of electronic sports (esports) athletes' reaction time and mouse click accuracy. The benefits of participation are directly related to exercise, and include improved thinking, performance, sleep, and quality of life.
研究设计
- 研究类型
- Interventional
- 分配方式
- Na
- 干预模型
- Single Group
- 主要目的
- Other
- 盲法
- None
入排标准
- 年龄范围
- 18 Years 至 —(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 是
入选标准
- •Minimum age is 18, and there is no maximum.
- •Must play video games for at least an average of one hour per week
- •University of Miami College student or University of Miami Miller School of Medicine student
排除标准
- •Individuals who are not able to participate in a full body exercise program, whether due to injury or an underlying medical condition
- •Individuals who cannot comprehend basic instruction on exercise whether due to a cognitive impairment or language barrier (ie: non English speaker).
- •Conditions that require further medical workup including History or symptoms of cardiac disease, family history of sudden cardiac death, sickle cell disease, history of exercise-related syncope, uncontrolled exercise-associated asthma, acute fractures, active infectious rash, symptoms of relative energy deficiency syndrome, eating disorders.
研究组 & 干预措施
Resistance combined with cardiovascular training group
Participants in this group will receive the resistance combined with cardiovascular training intervention for up to 6 weeks
干预措施: Resistance combined with cardiovascular training (Other)
结局指标
主要结局
Change in percentage of participants' mouse click accuracy
时间窗: Baseline and up to 6 weeks after starting the program
Participants' mouse click accuracy will be measured as a percentage using a web-based program, "Mouse Accuracy"
Change in participants' physical reaction time
时间窗: Baseline and up to 6 weeks after starting the program
Participants' reaction time will be measured in milliseconds using open-source software "Open-source open-access reaction time test"
次要结局
- Change in participants' number of target efficiency(Baseline and up to 6 weeks after starting the program)
- Change in participants' clicks per second(Baseline and up to 6 weeks after starting the program)
研究者
Timothy Tiu
Associate Professor
University of Miami
