A Virtual Reality Platform Simulating Visual Impairment for Testing of Electronic Travel Aids and Performing Orientation and Mobility Training
- Conditions
- Diabetic RetinopathyVisual ImpairmentGlaucomaAge-Related Macular Degeneration
- Interventions
- Other: In-House Developed VR Platform - GlaucomaOther: In-House Developed VR Platform - AMD, DR, Glaucoma
- Registration Number
- NCT05135195
- Lead Sponsor
- NYU Langone Health
- Brief Summary
In this study, the study team utilize virtual reality (VR) to simulate visual impairments of different types and severity in healthy subjects. The platform implements three of the most widespread forms of visual impairment in the United States (US): age-related macular degeneration (AMD), diabetic retinopathy (DR), and glaucoma, each with three levels of severity, (mild, moderate, and severe). At present, glaucoma is further developed toward a multidimensional visual impairment simulation.
The platform is utilized: i) to provide a safe, controllable, and repeatable set of environments for development and preliminary testing of electronic travel aids (ETAs) in a variety of conditions (i.e., using the ETA to navigate in the immersed environment); and ii) to equip blind and low vision (BVI) professionals, inclusive of orientation and mobility (O\&M) instructors, with a controlled, tunable training platform for skill/capacity building, assessment, and refinement of O\&M techniques, as well as visually impaired trainees with a safe and immersive environment to improve their O\&M skills and learn novel techniques. Two sets of hypothesis-driven experiments are proposed to assess the feasibility of the platform with respect to these two objectives.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- COMPLETED
- Sex
- All
- Target Recruitment
- 98
Not provided
Not provided
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- PARALLEL
- Arm && Interventions
Group Intervention Description Second Set of Experiments In-House Developed VR Platform - Glaucoma The anticipated number of participants is 100. Of these, 80 participants have healthy vision, and 20 have glaucoma. First Set of Experiments In-House Developed VR Platform - AMD, DR, Glaucoma The anticipated number of participants is 336. All participants have healthy vision.
- Primary Outcome Measures
Name Time Method Preferred walking speed 1 Day of Intervention Average time to complete the trial 1 Day of Intervention Average number of obstacle collisions during the trial 1 Day of Intervention Average distance traveled by the participant 1 Day of Intervention Average travel time 1 Day of Intervention Orientation 1 Day of Intervention Orientation is measured through the time average of a polarization index, measured as the cosin of the angle between the direction of the instantaneous velocity vector and the straight line linking the instantaneous position of the participant and the following waypoint.
Number of instances in which the participant stop for more than 2 seconds 1 Day of Intervention Total time spent during stops of more than 2 seconds 1 Day of Intervention Average time it takes to understand how to interact with the system and run the simulation of the bus ride 1 Day of Intervention
- Secondary Outcome Measures
Name Time Method
Trial Locations
- Locations (1)
NYU Langone Health
🇺🇸New York, New York, United States