CTRI/2022/11/047414
Not yet recruiting
未知
Effectiveness of Virtual Reality and Earplug-Temporal Tap Technique in controlling gag reflex in children- a randomized clinical trial.
Mehek Gandhi0 sites0 target enrollmentTBD
Overview
- Phase
- 未知
- Intervention
- Not specified
- Conditions
- Health Condition 1: K089- Disorder of teeth and supporting structures, unspecifiedHealth Condition 2: R00-R99- Symptoms, signs and abnormal clinical and laboratory findings, not elsewhere classified
- Sponsor
- Mehek Gandhi
- Status
- Not yet recruiting
- Last Updated
- 3 years ago
Overview
Brief Summary
No summary available.
Investigators
Eligibility Criteria
Inclusion Criteria
- •Children with gag severity index score 2 or more on initial examination and diagnostic intervention.
- •Children who require making of alginate impressions.
Exclusion Criteria
- •Medically compromised children.
- •Children with gag severity index score less than 2\.
Outcomes
Primary Outcomes
Not specified
Similar Trials
Not yet recruiting
Not Applicable
The effect of Virtual reality headsets on reducing pain and anxiety in implantCondition 1: Anxiety. Condition 2: Pain.Anxiety disorder due to known physiological conditionPain, not elsewhere classifiedF06.4IRCT20230612058461N1Kermanshah University of Medical Sciences45
Completed
Not Applicable
Music and virtual reality distraction in special childreHealth Condition 1: K029- Dental caries, unspecifiedHealth Condition 2: F70- Mild intellectual disabilitiesCTRI/2021/10/037405Deepshikha Mehrotra20
Not yet recruiting
Not Applicable
Effect of digital imitation on Pain Fear and Anxiety among pediatric patients undergoing cancer injections into the spineHealth Condition 1: C910- Acute lymphoblastic leukemia [ALL]CTRI/2024/07/070395Tata Memorial Hospital
Not yet recruiting
Phase 3
A Comparison between Virtual Reality, Audio Analgesia and Aroma Therapy in Anxiety Reduction Among 5-12 years Old ChildreHealth Condition 1: 8- Other ProceduresCTRI/2024/04/065499Dr Shambhavi Kumari
Not yet recruiting
Not Applicable
Effectiveness of Virtual reality on walking pattern and balance of children with cerebral palsyHealth Condition 1: G801- Spastic diplegic cerebral palsyCTRI/2024/02/062656Fluid Research Grant CMC Vellore