The use of Virtual Reality for Cognitive Rehabilitation Following Acquired Brain Injury
- Conditions
- Brain infarct or haemorrhageTransient Ischaemic AttackTraumatic Brain InjuryCerebral tumors (resection)Brain injurybrain damage
- Registration Number
- NL-OMON52174
- Lead Sponsor
- niversiteit Utrecht
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Pending
- Sex
- Not specified
- Target Recruitment
- 284
1. Minimum age of 18
2. Speaking Dutch or English fluently
3. Acquired brain injury (ABI) diagnosed by a neurologist
a. Intracerebral hemorrhage (ICH)
b. Cerebral infarction
c. Subarachnoid hemorrhage (SAH)
d. Transient ischaemic attack (TIA)
e. Traumatic brain injury (TBI; e.g. concussion)
f. Brain tumor (resection)
4. In the subacute (one day to three weeks) or chronic (more than three weeks)
phase post-injury
5. Reported cognitive complaints (in our online questionnaire) see Appendix 2
of C1. Research Protocol
1. Unable/incapacity to give permission for participation (IC)
2. Unable or unwilling to use a VR headset/computer screen for test
administration
3. In the acute phase post-injury (the first 24 hours)
4. Diagnosed with epilepsy
5. Comprehension disorder, such that participants cannot understand instructions
6. Significant adverse symptoms related to cyber sickness measured by the SSQ
in the initial session
7. Participation in other studies during the course of this study
8. Those who have such severe physical deficits so that using a controller is
not possible
Study & Design
- Study Type
- Interventional
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method
- Secondary Outcome Measures
Name Time Method