Effect of Physical Activity Trough Interactive Video Games in Overweight, Randomized, Controlled Study.
试验速览
- 阶段
- 3 期
- 状态
- 已完成
- 发起方
- 入组人数
- 60
- 试验地点
- 2
- 主要终点
- Change in Body Mass Index
研究概览
简要总结
The purpose of this study is to determine the effect of interactive video game in management of overweight in children. The investigators will evaluate the effect of product versus standard physical activity.
详细描述
Background. Child Overweight and obesity are a world public health problem, in low income countries is more. One difficulty in the management is the poor adherence to physical activity, some studies show that active video games could improve this.
Objective
Establish the effect of the introduction of active video game (Nintendo Wii) on fitness, anthropometry and adherence to treatment, as part of an intervention program for the management of childhood obesity in children over 5 years of age with obesity Methodology: A clinical trial, randomized and controlled. children between 5-10 years with a diagnosis of overweight or obese, were divided into two groups. (Wii group), received 3 weekly sessions of one hour of physical activity by an active video game, the other group (control group) received 3 weekly sessions of one hour of physical activity by static exercises.
研究设计
- 研究类型
- Interventional
- 分配方式
- Randomized
- 干预模型
- Parallel
- 主要目的
- Treatment
- 盲法
- None
入排标准
- 年龄范围
- 5 Years 至 10 Years(Child)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •children aged 5-10 years with a diagnosis of overweight or obese (according to WHO criteria)
排除标准
- •overweight or obese due other disease.
结局指标
主要结局
Change in Body Mass Index
时间窗: one month
次要结局
- change in weight(one month)
- change in physical endurance(one month)
- variations in serum lipids(1 month)
研究者
Giuseppe Grandy
Medical head of Nutrition Center Albina Patino
Centro Pediatrico Albina de Patino
