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Psychological Treatment of Injection Phobia using Video gaming and visual distraction among Children: Experimental study

Phase 4
Completed
Conditions
injection phobia
Injection phobia Video gaming Visual distraction
Registration Number
TCTR20220303002
Lead Sponsor
/A
Brief Summary

Our key findings showed that the use of video games and visual distractions increases the effects of the reduction of injection phobia.

Detailed Description

Not available

Recruitment & Eligibility

Status
Completed
Sex
All
Target Recruitment
100
Inclusion Criteria

Children (8 to 12) Programmed for injection IM, IV, or SC as a course of their treatment, have no mental disorders

Exclusion Criteria

children with mental disorders and not programmed for injection

Study & Design

Study Type
Interventional
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
psychological treatment 20 minutes video gaming and visual distraction
Secondary Outcome Measures
NameTimeMethod
behaviour treatment 20 minutes video gaming and visual distraction
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