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Clinical observation study of the game user panel survey

Not Applicable
Recruiting
Conditions
Codes for special purposes
Registration Number
KCT0003398
Lead Sponsor
Chung-Ang Univerisity Hospital
Brief Summary

Not available

Detailed Description

Not available

Recruitment & Eligibility

Status
Recruiting
Sex
All
Target Recruitment
100
Inclusion Criteria

In excessive game use group, middle and high school students scoring higher than 60 in Young internet addiction scale, having problems in home and school, spending 35 hours a week playing game, visiting the department of psychiatry, Chung-Ang University Hospital are targeted.

Exclusion Criteria

?Those who have had a history of psychologically diagnosed or are on drugs other than game addiction.
?Those who are currently suffering from 1 axis and 2 axis mental illness, as a result of the structured interview
?Those who are the intellectually challenged
?Those who are diagnosed with congenital genetic disorder
?Person with a history of acquired brain damage, such as cerebral palsy and head trauma
? Person with developmental disabilities, including autism
?Person with speech or learning difficulties
?Those who don't use online (Internet) games or mobile (Mobile) games
?Those who have family members related in the medical profession (intention, doctor, etc.), game company related position, newspaper/ broadcast/media/PR related field, consulting company, market and opinion survey company

Study & Design

Study Type
Observational Study
Study Design
Not specified
Primary Outcome Measures
NameTimeMethod
eurocognitive test (K-WISC-IV/K-WAIS-IV);psychological scale test(Comprehensive Scale for Assessing Game Behavior, CSG);psychological scale test(Young's Internet Addiction Test, YIAS);fMRI;genetic test
Secondary Outcome Measures
NameTimeMethod
questions about personal game use, epidemiological survey
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