Oculomotor Response While Using a Helmet Display Incorporating an Accommodation-vergence Stress Reduction Algorithm
试验速览
- 阶段
- 不适用
- 状态
- 招募中
- 发起方
- 入组人数
- 30
- 试验地点
- 1
- 主要终点
- Evolution of oculomotor response to a stimulation generating jumps in vergence demand
研究概览
简要总结
Operational military personnel are increasingly using virtual or augmented reality headsets in the field or in training. However, these devices cause a conflict between accommodation (focus to see clearly) and vergence (alignment of both eyes on the object being viewed) that can be a source of visual fatigue and altered visual and perceptual abilities. Although techniques exist to limit this conflict for screen-based stimuli, the use of helmet visuals (or immersive headsets) adds technological complexity. Indeed, since accommodation on the screen of the helmet visual is impossible (i.e., distance too small) for the human visual system, lenses are used to virtually shift the image (referred to as a collimated image) so that accommodation can occur much further away. However, this material configuration also modifies the vergence, thus causing a conflict between accommodation and additional vergence that persists regardless of the attenuation technique used.
In this study, the investigator proposed to modify the image display to take into account the technical features of the helmet to correct this techno-dependent conflict. This study is aimed at determining whether the setting recommended by the algorithm developed by the investigator limits visual fatigue better than the conventional setting recommended by manufacturers or a subjective setting controlled by the user.
研究设计
- 研究类型
- Observational
- 观察模型
- Cohort
- 时间视角
- Prospective
入排标准
- 年龄范围
- 18 Years 至 —(Adult, Older Adult)
- 性别
- All
- 接受健康志愿者
- 否
入选标准
- •Age over 18
- •Non-presbyopic
- •Stereoscopic acuity ≤ 60 min of arc
排除标准
- •Accommodative insufficiency (APP ≤ 13-"age"/4, in diopters)
- •Accommodative inertia (+ and - block in binocular)
- •Compensation by orthokeratology
- •Present or past binocular pathology: strabismus or amblyopia
结局指标
主要结局
Evolution of oculomotor response to a stimulation generating jumps in vergence demand
时间窗: Until the end of the study (20 months)
Oculomotor response (accommodation and vergence) will be measured continuously via a single objective system (PowerRef 3) at each visit.
次要结局
未报告次要终点
