How do experienced nurses in psychatrics child nursing appraise the feasibility of a new developed game to observe symptoms of traumatic experiences in children? - A feasibility study using the Think Aloud Method.
- Conditions
- F43.0F43.1Acute stress reactionPost-traumatic stress disorder
- Registration Number
- DRKS00014913
- Lead Sponsor
- Albert-Ludwigs-Universität Freiburg; Institut für Pflegewissenschaft
- Brief Summary
Not available
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- Complete
- Sex
- All
- Target Recruitment
- 6
Registred nurses in general nursing or pediatric nursing in Germany or an equal qualification. Requirements are experience in working with traumatized kids and/or young people. The study participants can understand and speak the German language.
All the people who do not fulfill the including criteria, like not registred as a nurse, auxiliary staff, other professionals, nurses who aren't experienced in working with traumatized children or young people would not be allowed to take part in the study. Also nurses who are overwhelmed by the task. Nurses who doesn't sign the consent form or if they change their mind to stop beeing part of the study are also excluded.
Study & Design
- Study Type
- observational
- Study Design
- Not specified
- Primary Outcome Measures
Name Time Method The Data collection is dellivered by 20-30 minutes Interviews based on a self developed interview guid. The participants were observed by the researcher on an observation sheet during the interview based on self created criteria. The observed data are subsequently included in the results of the study. <br>The feasibility of the game is approved, if more than half of the participants would assess the game as useful and would play the game in their field. More than half of the participants means for example: there are all together 8 participants: if 5 of them support the game, than the feasibility would be approved. As the same principle the number of game crashes are beeing investigated.<br>The endpoint of the feasibility and the sources of error which are be found 8 weeks after the last interview. The last interview is planed at the end of July 2018.
- Secondary Outcome Measures
Name Time Method The game instructions are clear (Yes/No). The number of positive and negative manifestations of the study participants during the interview; all action cards in the game are understandable (Yes/No); the number of sources of error. The data are collected in an 20-25 minutes interview, based on a self-developed interview guid. These data will be analysed latest 8 weeks after the interview. The last Interview is planned at the end of July 2018.