ACTRN12621001577808招募中未知
Piloting the efficacy of gamification on outcomes from physical therapy aftertraumatic brain injury: A single case experimental design case series
iverpool Brain Injury Rehabilitation Unit0 个研究点目标入组 10 人开始时间: 2021年11月18日最近更新:
适应症
试验速览
- 阶段
- 未知
- 状态
- 招募中
- 发起方
- 入组人数
- 10
研究概览
简要总结
暂无简介。
研究设计
- 研究类型
- Interventional
- 分配方式
- Non-randomised trial
- 主要目的
- Treatment
入排标准
- 年龄范围
- 18 Years 至 o limit(—)
- 性别
- All
入选标准
- •Inclusion criteria comprise: (i) having sustained a TBI; (ii) aged 18 years or over; (iii)
- •attending the LBIRU physiotherapy gym; (iv) who experience physical impairment (or
- •deconditioning) and (v) have a need for fitness training (vi) emerged from post-
- •traumatic amnesia (vi) able to do 10m walk test without assist (vii) clearance to
- •participate in a maximal fitness test as assessed through a pre-exercise screening
- •checklist and through consultation with the treating specialist.
排除标准
- •Exclusion criteria comprise: (i) Medical condition(s) precluding moderate to high
- •intensity exercise (unstable cardiac disease, uncontrolled hypertension, uncontrolled
- •metabolic diseases, large abdominal aortic aneurysm or a weight-bearing restriction)
- •in consultation with the treating specialist (ii) Insufficient English or language skills to
- •understand verbal instruction and feedback (iii) Cognitive impairment likely to
- •interfere with their ability to consistently participate in 30min bout fitness sessions on
- •a bike/treadmill (iv) Inadequate vision to interpret and understand the VR technology
- •and visual feedback (v) Anticipated management by LBIRU service for 8 weeks
研究者
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