MedPath

Exergaming for Better Physical Fitness

Not Applicable
Completed
Conditions
Sedentary Lifestyle
Interventions
Behavioral: Exergaming
Registration Number
NCT04112329
Lead Sponsor
Norwegian University of Science and Technology
Brief Summary

The purpose of this project is to assess if playing a newly developed videogame that require physical activity (e.g. exergame) can lead to increased physical activity, aerobic fitness and health benefits in sedentary adults. The project will include 28 sedentary adults, 18 years and above, who are not sufficiently active according to current guidelines defined as doing (\<150 minutes/week of moderate intensity physical activity or \<75 minutes/week of vigorous physical activity and/or do not do any regular endurance training ). The physical fitness (maximal oxygen consumption), blood pressure, body composition and objectively measured physical activity will be tested before and after the intervention period.

Also, the participants gaming frequency will be registered throughout the 8 week period. Aim of this study is to investigate if access to this game can provide health benefits for adults who are not motivated to take part in regular physical activity.

Detailed Description

Not available

Recruitment & Eligibility

Status
COMPLETED
Sex
All
Target Recruitment
29
Inclusion Criteria
  • Sedentary (<150 mins of moderate intensity physical activity/week) and/or do not regularly take part in endurance training.
  • Able to ride a bike for up to 60 minutes
Exclusion Criteria
  • Known cardiovascular disease
  • Taking beta-blockers or anti-arrhythmic drugs

Study & Design

Study Type
INTERVENTIONAL
Study Design
PARALLEL
Arm && Interventions
GroupInterventionDescription
ExergamingExergamingWill use the PlayPulse exergame for 45 minutes a minimum of two times per week for 8 weeks
Primary Outcome Measures
NameTimeMethod
VO2max (Maximal Aerobic Capacity)8 weeks
Secondary Outcome Measures
NameTimeMethod
Daily average number of steps8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (8 weeks).

Daily time in moderate intensity activity (3.0-6.0 metabolic equivalents = METs)8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (8 weeks).

Daily time in vigorous intensity activity (6.0-9.0 metabolic equivalents = METs)8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (8 weeks).

Daily average energy expenditure8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (8 weeks).

Daily time in sedentary activity (< 3.0 metabolic equivalents = METs)8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (8 weeks).

Daily time in very vigorous intensity activity (>9.0 metabolic equivalents = METs)8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (8 weeks).

Bioelectrical impedance8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (weeks).

Blood Pressure8 weeks
Daily average total physical activity duration8 weeks

Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period and after intervention period (8 weeks).

Trial Locations

Locations (1)

Department of Circulation and Medical Imaging

🇳🇴

Trondheim, Norway

© Copyright 2025. All Rights Reserved by MedPath