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Clinical Trials/NL-OMON48494
NL-OMON48494
Completed
Not Applicable

Video gaming as an add-on intervention in emotion regulation therapy among adolescents with internalizing disorders: a preliminary study. - Serious gaming in emotion regulation therapy.

ProPersona (Nijmegen)0 sites25 target enrollmentTBD

Overview

Phase
Not Applicable
Intervention
Not specified
Conditions
Not specified
Sponsor
ProPersona (Nijmegen)
Enrollment
25
Status
Completed
Last Updated
2 years ago

Overview

Brief Summary

No summary available.

Registry
who.int
Start Date
TBD
End Date
TBD
Last Updated
2 years ago
Study Type
Observational non invasive

Investigators

Sponsor
ProPersona (Nijmegen)

Eligibility Criteria

Inclusion Criteria

  • Adolescents are being included when there is internalizing psychopathology (a
  • depressive or anxiety disorder is measured with the Dutch translation of the
  • Mini International Neuropsychiatric Interview for children and adolescents
  • (MINI\-KID) and emotion regulation difficulties, which are measured with the
  • FEEL\-KJ (an instrument to measure emotion regulation strategies in children and
  • adolescents).
  • \- Cut off score FEEL\- KJ:
  • o Adaptive emotion regulation strategies \< 40 (low use of adaptive emotion
  • regulation strategies), and/or
  • o Maladaptive emotion regulation strategies \> 60 (high dysfunctional use of

Exclusion Criteria

  • Adolescents are excluded from the study if there is an other mental disorder
  • diagnosed, such as ADHD, autism or substance abuse.

Outcomes

Primary Outcomes

Not specified

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