Development and Feasibility of a Metaverse-based Blended Online Intervention to Prevent Employees' Depression
- Conditions
- Depression and Suicide Ideation
- Interventions
- Behavioral: metaverse-based blended online intervention
- Registration Number
- NCT06426342
- Lead Sponsor
- Ewha Womans University
- Brief Summary
The goal of this feasibility study is to develop a new metaverse-based blended online intervention using an online program and coaching via metaverse to prevent depression among Generation MZ Employees in South Korea. In addition, this study primarily explores reach and acceptability and secondarily evaluates the preliminary effectiveness of this preventive intervention on Korea's Gen MZ Employees.
- Detailed Description
Not available
Recruitment & Eligibility
- Status
- NOT_YET_RECRUITING
- Sex
- All
- Target Recruitment
- 140
- Generation MZ Employees of South Korea who are aged between 20 and 42; Millennials were born between 1981 to 1996, and Generation Zs were born between 1997 to 2004
-
- being unemployed or having less than 1 year job experience,
-
- having mental disorders such as schizophrenia or substance abuse (as this is a preventive intervention) and currently attending other mental health therapy to avoid mixing effects.
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- SINGLE_GROUP
- Arm && Interventions
Group Intervention Description Mindguide_employee metaverse-based blended online intervention -
- Primary Outcome Measures
Name Time Method Recruitment baseline Recruitment will be assessed by the number of potentially eligible participants enrolled.
The retention rate Baseline, at 5 weeks after intervention. The retention rate will be calculated as the percentage of completion rates for the entire intervention and questionnaires until the completion of a 5 weeks after intervention.
Acceptability at 5 weeks after intervention. Acceptability refers to how participants perceive and feel about the intervention and its components. A 13- item questionnaire was developed based on the Client Satisfaction Questionnaire to measure acceptability with three subcategories: helpfulness (three items), suitability (seven items), and satisfaction (three items). Participants responded on a 5- point Likert scale ranging from 1 (not at all) to 5 (very).
- Secondary Outcome Measures
Name Time Method Depression scale Baseline, at 5 weeks after intervention. The Center for Epidemiological Studies Depression Scale with 20- item will be used to measure depressive symptoms using a 4- point Likert scale. The total score ranges from 0 to 60, with higher scores indicating higher levels of depressive symptoms.
Positive and Negative Affect Schedule Baseline, at 5 weeks after intervention. Positive and Negative Affect Schedule will used to measure positive and negative affect using a 5- point Likert scale. The total score ranges from 10 to 50, with higher scores indicating a greater perception of positive affect or negative affect.
Satisfaction with Life Scale Baseline, at 5 weeks after intervention. the Satisfaction with Life Scale with 5- items will be used to assess life satisfaction using a 7- point Likert scale. The total score ranges from 5 to 35, with higher scores indicating greater life satisfaction.
Sleep Quality scale Baseline, at 5 weeks after intervention. Pittsburgh Sleep Quality Index with 19 items will be used to evaluate overall sleep quality. 19 self-reported items includes seven subcategories: subjective sleep quality, sleep latency, sleep duration, habitual sleep effi ciency, sleep disturbances, use of sleeping medication, and daytime dysfunction.
The total score ranges from 0 to 21, with higher scores indicating worse sleep quality.Burnout assessment tool Baseline, at 5 weeks after intervention. Burnout assessment tool with 23 items will be used to measure burnout including four core burnout symptoms: Exhaustion, Mental Distance, Emotional Impairment, and Cognitive Impairment.
For each core scale, the average score is calculated by summing the scores of the items in that scale and dividing by the number of items in that scale.
Score Interpretation:
1.0 to 1.9: Very low or no burnout symptoms. 2.0 to 2.9: Mild burnout symptoms. 3.0 to 3.9: Moderate burnout symptoms. 4.0 to 5.0: Severe burnout symptoms