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临床试验/NCT01942798
NCT01942798已完成不适用

Evaluation of the WiiFit to Enhance Walking in Older Adults With Lower Limb Amputation

University of British Columbia10 个研究点 分布在 1 个国家目标入组 72 人开始时间: 2014年4月最近更新:
适应症

试验速览

阶段
不适用
状态
已完成
入组人数
72
试验地点
10
主要终点
2 Minute Walk to assess walking speed and endurance improvement

研究概览

简要总结

WiiNWALK is a 4 week physical activity, with the intervention of a WiiFit, targeted to improve walking capacity in individuals with either a unilateral below-knee or above-knee amputation. This is a randomized control trial to evaluate the effectiveness of the WiiNWALK program in older (50+ years) community living adults with lower limb amputations (LLA).

Hypothesis: We expect the WiiNWALK intervention will have a treatment effect with improvement in functional walking capacity, compared to the control group who will only be playing cognitive games. Secondarily, a functional walking capacity will also include an improvement in lower extremity strength and balance, inter-limb gait symmetry, balance confidence along with participation in daily and social activities, locomotor capabilities and an increase in physical activities.

详细描述

Lower limb amputation (LLA) is prevalent among older Canadians. Estimates from 2003 suggest that > 2 million individuals were living with LLA in North America with an annual estimated 150,000 incident cases. Over 50% of these procedures are considered major, with 28% of individuals having a transtibial (TT) or below knee amputation and 26% having a transfemoral (TF) or above knee amputation. The WiiNWalk is designed to evaluate whether this intervention does improve the walking capacity of older adults through a series of balancing and other physical activities using the Wii balance board.

An improved walking capacity (ie: being able to walk a longer distance) may effect balance, strength, and fitness components that are critical to improve prosthetic walking. The ability to walk a longer distance may effect a person's lifestyle as it allows the individual to move around his/her environment independently which in turn impacts ones choice of daily and social activities and participation, and therefore providing them with more mobility, freedom and choice.

This study focuses on older adults because, according to Canadian Institute of Health Information data, 50-74 year old were 17 times more likely to have a LLA and individuals aged ≥ 75 were 36 times more likely to have a LLA.The primary reason for this exponential age-related increased incidence is the late stage effects of chronic diseases such as diabetes and vascular disease that are common in older adults.

If as anticipated, the WiiFit proves to increase walking capacity, it will provide a low cost method for those with LLA to have an accessible system that, due to the weight-shifting, balance and aerobic training nature of the Wii games, will serve as a therapeutic agent for rehabilitation.

研究设计

研究类型
Interventional
分配方式
Randomized
干预模型
Parallel
主要目的
Treatment
盲法
Double (Participant, Outcomes Assessor)

入排标准

年龄范围
50 Years 至 100 Years(Adult, Older Adult)
性别
All
接受健康志愿者

入选标准

  • Subjects will be at least 50 years of age and have a unilateral TT or TF amputation
  • Use their prosthesis for at least two hours per day for the past 6 months
  • Be cognitively able to engage in the program
  • Have a television that will enable connection to Nintendo hardware

排除标准

  • Are unable to communicate in English
  • Cannot provide informed consent
  • Have important medical conditions
  • Have prosthetic fit issues (ie: pain and discomfort)
  • Are currently enrolled in another formal exercise or training program

结局指标

主要结局

2 Minute Walk to assess walking speed and endurance improvement

时间窗: Baseline, Post Intervention (1 month after baseline), 3 week Follow-Up

Starting from a standing position, subjects are asked to walk as far as they can in a safe manner for two minutes over a flat out and back 80-metre course. The distance travelled to the nearest metre is recorded.

Change in two minute walk test from 1 month assessment

时间窗: Follow-Up (3 weeks from post-intervention)

Starting from a standing position, subjects are asked to walk as far as they can in a safe manner for two minutes over a flat out and back 80-metre course. The distance travelled to the nearest metre is recorded.

Change in Two Minute Walk Test from baseline

时间窗: Post-Intervention (1 month from Baseline)

To assess changes in the participant's walking speed and endurance, they will start from a standing position, subjects are asked to walk as far as they can in a safe manner for two minutes over a flat out and back 80-metre course. The distance traveled to the nearest meter is recorded.

次要结局

  • Change in Short Physical Performance Battery from Post-Intervention(Follow-Up (3 weeks from post intervention))
  • Four Square Step Test (FSST)(Baseline, Post Intervention (1 month after baseline), 3 week Follow-Up)
  • Physical Activity Scale for the Elderly (PASE)(Baseline, Post Intervention (1 month after baseline), 3 week Follow-Up)
  • Short Physical Performance Battery (SPPB) ability(Baseline)
  • Change in Short Physical Performance Battery (SPPB)(Post Intervention (1 month from baseline))
  • Change in Physical Activity Scale of the Elderly (PASE)(Post-Intervention (1 month from baseline))
  • Change in Physical Activity Scale for the Elderly (PASE)(Follow-Up (3 weeks from post-intervention))

研究者

申办方类型
Other
责任方
Principal Investigator
主要研究者

William C. Miller

Principal Investigator

University of British Columbia

研究点 (10)

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