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Clinical Trials/NCT06350708
NCT06350708UnknownNot Applicable

Can Remote Training of Paediatric Emergency Tracheostomy Simulation be Performed Using VR Technology?

University of Manchester1 site in 1 country69 target enrollmentStarted: April 1, 2024Last updated:
Conditions

Trial Snapshot

Phase
Not Applicable
Enrollment
69
Locations
1
Primary Endpoint
Performance in simulation (time to key specific intervention, time to completion of scenario, and number of correct interventions completed)

Study Overview

Brief Summary

This study aims to evaluate the use of an unsupervised virtual reality training tool. This tool is used to teach nurses, doctors and other healthcare workers and their students how to manage tracheostomy emergencies in children.

Study Design

Study Type
Interventional
Allocation
Na
Intervention Model
Single Group
Primary Purpose
Other
Masking
None

Eligibility Criteria

Ages
18 Years to 68 Years (Adult, Older Adult)
Sex
All
Accepts Healthy Volunteers
Yes

Inclusion Criteria

  • •Healthcare student
  • •Clinical experience needed
  • •Healthcare staff
  • •Based at Manchester University Foundation Trust, or The University of Manchester

Exclusion Criteria

  • •Not a healthcare student
  • •Not a healthcare student - have no clinical experience
  • •Not healthcare staff but working in the National Health Service
  • •Not based at Manchester University Foundation Trust, or The University of Manchester

Outcomes

Primary Outcomes

Performance in simulation (time to key specific intervention, time to completion of scenario, and number of correct interventions completed)

Time Frame: Measured at the beginning of study and 1 week.

Test the improvement in simulated performance in a pre- and post-test method. Time to key specific intervention and total scenario times will be measured in seconds, with a smaller number indicating better performance. Number of correct interventions will be simple numerical with higher number indicating better performance.

Secondary Outcomes

  • Usability using the validated system usability scale(1 week post initiation of intervention)
  • Virtual Reality Sickness(1 week post initiation of intervention)
  • Knowledge using a bespoke knowledge multiple choice questionnaire adapted from a validated question bank.(Measured at the beginning of study,1 week and 4 weeks post intervention.)
  • Participant satisfaction measured using a bespoke data collection tool.(1 week post initiation of intervention)

Investigators

Sponsor Class
Other
Responsible Party
Principal Investigator
Principal Investigator

Jonathan Abass

Principal Investigator

University of Manchester

Study Sites (1)

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