Social Virtual Reality to Alleviate Loneliness and Symptoms for Individuals Receiving Hemodialysis
Trial Snapshot
- Phase
- Not Applicable
- Status
- Recruiting
- Sponsor
- University of Pennsylvania
- Enrollment
- 60
- Locations
- 1
- Primary Endpoint
- De Jong Gierveld Scale
Study Overview
Brief Summary
The goal of this clinical trial to compare the social virtual reality and individual virtual reality in patients with end stage kidney disease who are hemodialysis. The main aim is to determine if there are differences in symptoms between the groups. Participants will use virtual reality glasses for 30-45 minutes during dialysis sessions for 4 weeks.
Detailed Description
In a single site, 2-arm (Social Virtual Reality group; Individual Virtual Reality Group), parallel, randomized controlled trial we will enroll 60 subjects (n=30 per group) to assess the effects of Social Virtual Reality to Individual Virtual Reality on symptoms in participants with end stage kidney disease who are receiving hemodialysis.
To compare the effects of social virtual reality to individual virtual reality on loneliness To explore the effects of social virtual reality to individual virtual reality on anxiety and depression.
To compare the effects social virtual reality to individual virtual reality on quality of life.
Study Design
- Study Type
- Interventional
- Allocation
- Randomized
- Intervention Model
- Parallel
- Primary Purpose
- Treatment
- Masking
- None
Eligibility Criteria
- Sex
- All
- Accepts Healthy Volunteers
- No
Inclusion Criteria
- •Diagnosis of end stage kidney disease with hemodialysis 3 times per week for at least 1 month
Exclusion Criteria
- •Acutely ill
- •Active nausea
Arms & Interventions
Social Virtual Reality
Social Virtual Reality will be delivered using virtual reality glasses for 30-45 minutes during dialysis sessions. Groups of 3 participants will watch a movie or program together through the glasses. They will be able to talk and interact during the session.
Intervention: Social Virtual Reality (Behavioral)
Individual Virtual Reality
Individual Virtual Reality will be delivered using virtual reality glasses for 30-45 minutes during dialysis sessions. Those randomized to this arm will watch a movie or program alone through the glasses.
Intervention: Individual Virtual Reality (Behavioral)
Outcomes
Primary Outcomes
De Jong Gierveld Scale
Time Frame: Baseline and 4 Weeks
Measures how bad or severe a person's loneliness is. Score range from 11-44; higher scores indicate more loneliness.
Secondary Outcomes
No secondary outcomes reported
