The Increasing Mindfulness Engagement Project
- Conditions
- Healthy ParticipantsFeasibility StudiesAcceptability
- Registration Number
- NCT07170202
- Lead Sponsor
- Florida State University
- Brief Summary
The goal of this clinical trial is to examine the feasibility and acceptability of different types of text messages and a integrated gaming app to increase engagement in a mindfulness mobile health application.
1. Does receiving text messages increase engagement in a mindfulness app?
2. Does an integrated gaming app increase engagement in a mindfulness app?
Researchers will examine whether participants engage more in a mindfulness mobile health application if they receive text messages and if they engage in additional gaming app on their smartphone. Participants will:
1. Use a mindfulness and gaming mobile health application for 28-days.
2. Complete a pre-study survey, post-study survey, follow-up interview, and 3-month follow-up survey in addition to daily brief surveys.
- Detailed Description
Participants who are eligible to participate in the pilot micro-randomized trial (MRT) will be screened and onboarded via Zoom. They will be given baseline measures and trained on using the mindfulness app with integrated gaming app on their smartphone. Micro-randomizations will be used to address scientific questions related to the delivery and personalization of episodic future thinking and reciprocity engagement strategies in addition to gamification across the 28-day trial. The proposed pilot MRT will micro-randomize participants in the morning into one of three options: (i) episodic future thinking text-based prompts, (ii) reciprocity text-based prompts, or (iii) no prompts with equal probability. Participants will receive mobile-based ecological momentary assessments in the evening. EMA data will be paired with usage data from the mindfulness app (e.g., time spent in app, number of sessions, completion of mindfulness videos) to assess the conditions under which participants are receptive to engagement strategies. After 28 days, a follow-up survey questionnaire will be administered and an individual interview will be conducted with each participant. A 3-month follow-up survey will also be administered to participants who complete the study. Our primary outcome in engagement in the mindfulness app, and our secondary outcomes are stress and alcohol use.
Recruitment & Eligibility
- Status
- RECRUITING
- Sex
- Male
- Target Recruitment
- 40
- US-born
- Black
- biological man
- undergraduate college student
- criteria for binge drinking (5 drinks in about 2 hours) or heavy drinking (more than 14 drinks per week).
Not provided
Study & Design
- Study Type
- INTERVENTIONAL
- Study Design
- SINGLE_GROUP
- Primary Outcome Measures
Name Time Method Mobile Health Engagement 1 month We will assess engagement in our mindfulness mobile health application by measuring paradata (i.e., time spent in the app, whether or not the app was opened, which content was viewed in the app).
- Secondary Outcome Measures
Name Time Method Change in Alcohol Use Baseline; 1 month; 3 months Participants will utilize recall and report the total number of days they consumed alcohol over the last 30 day period
Change in Stress Baseline; 1 month; 3 months Perceived Stress Scale is a 10 question Likert Scale that utilizes a 0-4 range ( 0=no stress and 4=the worst stress ever). With Score Ranges possible from 0-40 that assess the participants perceived stress over the last 30days.
Trial Locations
- Locations (1)
Florida State University Center for Translational Behavioral Science
🇺🇸Tallahassee, Florida, United States
Florida State University Center for Translational Behavioral Science🇺🇸Tallahassee, Florida, United StatesLaura Reid Marks, PhDContactlaura.reidmarks@med.fsu.edu
